XR Prototyping of Mixed Reality Visualizations: Compensating Interaction Latency for a Medical Imaging Robot

Fuente: arXiv
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Main Authors: Plümer, Jan Hendrik, Yu, Kevin, Eck, Ulrich, Kalkofen, Denis, Steininger, Philipp, Navab, Nassir, Tatzgern, Markus
Format: Preprint
Published: 2024
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author Plümer, Jan Hendrik
Yu, Kevin
Eck, Ulrich
Kalkofen, Denis
Steininger, Philipp
Navab, Nassir
Tatzgern, Markus
author_facet Plümer, Jan Hendrik
Yu, Kevin
Eck, Ulrich
Kalkofen, Denis
Steininger, Philipp
Navab, Nassir
Tatzgern, Markus
contents Researching novel user experiences in medicine is challenging due to limited access to equipment and strict ethical protocols. Extended Reality (XR) simulation technologies offer a cost- and time-efficient solution for developing interactive systems. Recent work has shown Extended Reality Prototyping (XRP)'s potential, but its applicability to specific domains like controlling complex machinery needs further exploration. This paper explores the benefits and limitations of XRP in controlling a mobile medical imaging robot. We compare two XR visualization techniques to reduce perceived latency between user input and robot activation. Our XRP validation study demonstrates its potential for comparative studies, but identifies a gap in modeling human behavior in the analytic XRP validation framework.
format Preprint
id arxiv_https___arxiv_org_abs_2409_04900
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle XR Prototyping of Mixed Reality Visualizations: Compensating Interaction Latency for a Medical Imaging Robot
Plümer, Jan Hendrik
Yu, Kevin
Eck, Ulrich
Kalkofen, Denis
Steininger, Philipp
Navab, Nassir
Tatzgern, Markus
Human-Computer Interaction
Researching novel user experiences in medicine is challenging due to limited access to equipment and strict ethical protocols. Extended Reality (XR) simulation technologies offer a cost- and time-efficient solution for developing interactive systems. Recent work has shown Extended Reality Prototyping (XRP)'s potential, but its applicability to specific domains like controlling complex machinery needs further exploration. This paper explores the benefits and limitations of XRP in controlling a mobile medical imaging robot. We compare two XR visualization techniques to reduce perceived latency between user input and robot activation. Our XRP validation study demonstrates its potential for comparative studies, but identifies a gap in modeling human behavior in the analytic XRP validation framework.
title XR Prototyping of Mixed Reality Visualizations: Compensating Interaction Latency for a Medical Imaging Robot
topic Human-Computer Interaction
url https://arxiv.org/abs/2409.04900