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Hauptverfasser: Gavin, Rory, Cao, Ming, Paarporn, Keith
Format: Preprint
Veröffentlicht: 2024
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Online-Zugang:https://arxiv.org/abs/2409.05044
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author Gavin, Rory
Cao, Ming
Paarporn, Keith
author_facet Gavin, Rory
Cao, Ming
Paarporn, Keith
contents The well-known replicator equation in evolutionary game theory describes how population-level behaviors change over time when individuals make decisions using simple imitation learning rules. In this paper, we study evolutionary dynamics based on a fundamentally different class of learning rules known as logit learning. Numerous previous studies on logit dynamics provide numerical evidence of bifurcations of multiple fixed points for several types of games. Our results here provide a more explicit analysis of the logit fixed points and their stability properties for the entire class of two-strategy population games -- by way of the $r$-Lambert function. We find that for Prisoner's Dilemma and anti-coordination games, there is only a single fixed point for all rationality levels. However, coordination games exhibit a pitchfork bifurcation: there is a single fixed point in a low-rationality regime, and three fixed points in a high-rationality regime. We provide an implicit characterization for the level of rationality where this bifurcation occurs. In all cases, the set of logit fixed points converges to the full set of Nash equilibria in the high rationality limit.
format Preprint
id arxiv_https___arxiv_org_abs_2409_05044
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle An Analysis of Logit Learning with the r-Lambert Function
Gavin, Rory
Cao, Ming
Paarporn, Keith
Systems and Control
The well-known replicator equation in evolutionary game theory describes how population-level behaviors change over time when individuals make decisions using simple imitation learning rules. In this paper, we study evolutionary dynamics based on a fundamentally different class of learning rules known as logit learning. Numerous previous studies on logit dynamics provide numerical evidence of bifurcations of multiple fixed points for several types of games. Our results here provide a more explicit analysis of the logit fixed points and their stability properties for the entire class of two-strategy population games -- by way of the $r$-Lambert function. We find that for Prisoner's Dilemma and anti-coordination games, there is only a single fixed point for all rationality levels. However, coordination games exhibit a pitchfork bifurcation: there is a single fixed point in a low-rationality regime, and three fixed points in a high-rationality regime. We provide an implicit characterization for the level of rationality where this bifurcation occurs. In all cases, the set of logit fixed points converges to the full set of Nash equilibria in the high rationality limit.
title An Analysis of Logit Learning with the r-Lambert Function
topic Systems and Control
url https://arxiv.org/abs/2409.05044