DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping

Fuente: arXiv
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Autori principali: Cai, Zeyu, Wang, Duotun, Liang, Yixun, Shao, Zhijing, Chen, Ying-Cong, Zhan, Xiaohang, Wang, Zeyu
Natura: Preprint
Pubblicazione: 2024
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author Cai, Zeyu
Wang, Duotun
Liang, Yixun
Shao, Zhijing
Chen, Ying-Cong
Zhan, Xiaohang
Wang, Zeyu
author_facet Cai, Zeyu
Wang, Duotun
Liang, Yixun
Shao, Zhijing
Chen, Ying-Cong
Zhan, Xiaohang
Wang, Zeyu
contents Score Distillation Sampling (SDS) has emerged as a prevalent technique for text-to-3D generation, enabling 3D content creation by distilling view-dependent information from text-to-2D guidance. However, they frequently exhibit shortcomings such as over-saturated color and excess smoothness. In this paper, we conduct a thorough analysis of SDS and refine its formulation, finding that the core design is to model the distribution of rendered images. Following this insight, we introduce a novel strategy called Variational Distribution Mapping (VDM), which expedites the distribution modeling process by regarding the rendered images as instances of degradation from diffusion-based generation. This special design enables the efficient training of variational distribution by skipping the calculations of the Jacobians in the diffusion U-Net. We also introduce timestep-dependent Distribution Coefficient Annealing (DCA) to further improve distilling precision. Leveraging VDM and DCA, we use Gaussian Splatting as the 3D representation and build a text-to-3D generation framework. Extensive experiments and evaluations demonstrate the capability of VDM and DCA to generate high-fidelity and realistic assets with optimization efficiency.
format Preprint
id arxiv_https___arxiv_org_abs_2409_05099
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping
Cai, Zeyu
Wang, Duotun
Liang, Yixun
Shao, Zhijing
Chen, Ying-Cong
Zhan, Xiaohang
Wang, Zeyu
Computer Vision and Pattern Recognition
Graphics
I.4.9; I.3.6
Score Distillation Sampling (SDS) has emerged as a prevalent technique for text-to-3D generation, enabling 3D content creation by distilling view-dependent information from text-to-2D guidance. However, they frequently exhibit shortcomings such as over-saturated color and excess smoothness. In this paper, we conduct a thorough analysis of SDS and refine its formulation, finding that the core design is to model the distribution of rendered images. Following this insight, we introduce a novel strategy called Variational Distribution Mapping (VDM), which expedites the distribution modeling process by regarding the rendered images as instances of degradation from diffusion-based generation. This special design enables the efficient training of variational distribution by skipping the calculations of the Jacobians in the diffusion U-Net. We also introduce timestep-dependent Distribution Coefficient Annealing (DCA) to further improve distilling precision. Leveraging VDM and DCA, we use Gaussian Splatting as the 3D representation and build a text-to-3D generation framework. Extensive experiments and evaluations demonstrate the capability of VDM and DCA to generate high-fidelity and realistic assets with optimization efficiency.
title DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping
topic Computer Vision and Pattern Recognition
Graphics
I.4.9; I.3.6
url https://arxiv.org/abs/2409.05099