Exploring Fungal Morphology Simulation and Dynamic Light Containment from a Graphics Generation Perspective

Fuente: arXiv
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Main Authors: Wang, Kexin, He, Ivy, Li, Jinke, Asadipour, Ali, Sun, Yitong
Format: Preprint
Published: 2024
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_version_ 1866913493919203328
author Wang, Kexin
He, Ivy
Li, Jinke
Asadipour, Ali
Sun, Yitong
author_facet Wang, Kexin
He, Ivy
Li, Jinke
Asadipour, Ali
Sun, Yitong
contents Fungal simulation and control are considered crucial techniques in Bio-Art creation. However, coding algorithms for reliable fungal simulations have posed significant challenges for artists. This study equates fungal morphology simulation to a two-dimensional graphic time-series generation problem. We propose a zero-coding, neural network-driven cellular automaton. Fungal spread patterns are learned through an image segmentation model and a time-series prediction model, which then supervise the training of neural network cells, enabling them to replicate real-world spreading behaviors. We further implemented dynamic containment of fungal boundaries with lasers. Synchronized with the automaton, the fungus successfully spreads into pre-designed complex shapes in reality.
format Preprint
id arxiv_https___arxiv_org_abs_2409_05171
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Exploring Fungal Morphology Simulation and Dynamic Light Containment from a Graphics Generation Perspective
Wang, Kexin
He, Ivy
Li, Jinke
Asadipour, Ali
Sun, Yitong
Graphics
Computer Vision and Pattern Recognition
Human-Computer Interaction
Machine Learning
Fungal simulation and control are considered crucial techniques in Bio-Art creation. However, coding algorithms for reliable fungal simulations have posed significant challenges for artists. This study equates fungal morphology simulation to a two-dimensional graphic time-series generation problem. We propose a zero-coding, neural network-driven cellular automaton. Fungal spread patterns are learned through an image segmentation model and a time-series prediction model, which then supervise the training of neural network cells, enabling them to replicate real-world spreading behaviors. We further implemented dynamic containment of fungal boundaries with lasers. Synchronized with the automaton, the fungus successfully spreads into pre-designed complex shapes in reality.
title Exploring Fungal Morphology Simulation and Dynamic Light Containment from a Graphics Generation Perspective
topic Graphics
Computer Vision and Pattern Recognition
Human-Computer Interaction
Machine Learning
url https://arxiv.org/abs/2409.05171