Weighted Squared Volume Minimization (WSVM) for Generating Uniform Tetrahedral Meshes

Fuente: arXiv
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Autori principali: Yu, Kaixin, Wang, Yifu, Song, Peng, Meng, Xiangqiao, He, Ying, Chen, Jianjun
Natura: Preprint
Pubblicazione: 2024
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author Yu, Kaixin
Wang, Yifu
Song, Peng
Meng, Xiangqiao
He, Ying
Chen, Jianjun
author_facet Yu, Kaixin
Wang, Yifu
Song, Peng
Meng, Xiangqiao
He, Ying
Chen, Jianjun
contents This paper presents a new algorithm, Weighted Squared Volume Minimization (WSVM), for generating high-quality tetrahedral meshes from closed triangle meshes. Drawing inspiration from the principle of minimal surfaces that minimize squared surface area, WSVM employs a new energy function integrating weighted squared volumes for tetrahedral elements. When minimized with constant weights, this energy promotes uniform volumes among the tetrahedra. Adjusting the weights to account for local geometry further achieves uniform dihedral angles within the mesh. The algorithm begins with an initial tetrahedral mesh generated via Delaunay tetrahedralization and proceeds by sequentially minimizing volume-oriented and then dihedral angle-oriented energies. At each stage, it alternates between optimizing vertex positions and refining mesh connectivity through the iterative process. The algorithm operates fully automatically and requires no parameter tuning. Evaluations on a variety of 3D models demonstrate that WSVM consistently produces tetrahedral meshes of higher quality, with fewer slivers and enhanced uniformity compared to existing methods. Check out further details at the project webpage: https://kaixinyu-hub.github.io/WSVM.github.io.
format Preprint
id arxiv_https___arxiv_org_abs_2409_05525
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Weighted Squared Volume Minimization (WSVM) for Generating Uniform Tetrahedral Meshes
Yu, Kaixin
Wang, Yifu
Song, Peng
Meng, Xiangqiao
He, Ying
Chen, Jianjun
Graphics
This paper presents a new algorithm, Weighted Squared Volume Minimization (WSVM), for generating high-quality tetrahedral meshes from closed triangle meshes. Drawing inspiration from the principle of minimal surfaces that minimize squared surface area, WSVM employs a new energy function integrating weighted squared volumes for tetrahedral elements. When minimized with constant weights, this energy promotes uniform volumes among the tetrahedra. Adjusting the weights to account for local geometry further achieves uniform dihedral angles within the mesh. The algorithm begins with an initial tetrahedral mesh generated via Delaunay tetrahedralization and proceeds by sequentially minimizing volume-oriented and then dihedral angle-oriented energies. At each stage, it alternates between optimizing vertex positions and refining mesh connectivity through the iterative process. The algorithm operates fully automatically and requires no parameter tuning. Evaluations on a variety of 3D models demonstrate that WSVM consistently produces tetrahedral meshes of higher quality, with fewer slivers and enhanced uniformity compared to existing methods. Check out further details at the project webpage: https://kaixinyu-hub.github.io/WSVM.github.io.
title Weighted Squared Volume Minimization (WSVM) for Generating Uniform Tetrahedral Meshes
topic Graphics
url https://arxiv.org/abs/2409.05525