Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks

Fuente: arXiv
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Hauptverfasser: Xu, Ruihan, Opipari, Anthony, Mah, Joshua, Lewis, Stanley, Zhang, Haoran, Guo, Hanzhe, Jenkins, Odest Chadwicke
Format: Preprint
Veröffentlicht: 2024
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author Xu, Ruihan
Opipari, Anthony
Mah, Joshua
Lewis, Stanley
Zhang, Haoran
Guo, Hanzhe
Jenkins, Odest Chadwicke
author_facet Xu, Ruihan
Opipari, Anthony
Mah, Joshua
Lewis, Stanley
Zhang, Haoran
Guo, Hanzhe
Jenkins, Odest Chadwicke
contents This paper introduces SO(2)-Equivariant Gaussian Sculpting Networks (GSNs) as an approach for SO(2)-Equivariant 3D object reconstruction from single-view image observations. GSNs take a single observation as input to generate a Gaussian splat representation describing the observed object's geometry and texture. By using a shared feature extractor before decoding Gaussian colors, covariances, positions, and opacities, GSNs achieve extremely high throughput (>150FPS). Experiments demonstrate that GSNs can be trained efficiently using a multi-view rendering loss and are competitive, in quality, with expensive diffusion-based reconstruction algorithms. The GSN model is validated on multiple benchmark experiments. Moreover, we demonstrate the potential for GSNs to be used within a robotic manipulation pipeline for object-centric grasping.
format Preprint
id arxiv_https___arxiv_org_abs_2409_07245
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks
Xu, Ruihan
Opipari, Anthony
Mah, Joshua
Lewis, Stanley
Zhang, Haoran
Guo, Hanzhe
Jenkins, Odest Chadwicke
Computer Vision and Pattern Recognition
Robotics
This paper introduces SO(2)-Equivariant Gaussian Sculpting Networks (GSNs) as an approach for SO(2)-Equivariant 3D object reconstruction from single-view image observations. GSNs take a single observation as input to generate a Gaussian splat representation describing the observed object's geometry and texture. By using a shared feature extractor before decoding Gaussian colors, covariances, positions, and opacities, GSNs achieve extremely high throughput (>150FPS). Experiments demonstrate that GSNs can be trained efficiently using a multi-view rendering loss and are competitive, in quality, with expensive diffusion-based reconstruction algorithms. The GSN model is validated on multiple benchmark experiments. Moreover, we demonstrate the potential for GSNs to be used within a robotic manipulation pipeline for object-centric grasping.
title Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2409.07245