Bayesian Inverse Graphics for Few-Shot Concept Learning

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Arriaga, Octavio, Guo, Jichen, Adam, Rebecca, Houben, Sebastian, Kirchner, Frank
Formato: Preprint
Publicado: 2024
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866909313625227264
author Arriaga, Octavio
Guo, Jichen
Adam, Rebecca
Houben, Sebastian
Kirchner, Frank
author_facet Arriaga, Octavio
Guo, Jichen
Adam, Rebecca
Houben, Sebastian
Kirchner, Frank
contents Humans excel at building generalizations of new concepts from just one single example. Contrary to this, current computer vision models typically require large amount of training samples to achieve a comparable accuracy. In this work we present a Bayesian model of perception that learns using only minimal data, a prototypical probabilistic program of an object. Specifically, we propose a generative inverse graphics model of primitive shapes, to infer posterior distributions over physically consistent parameters from one or several images. We show how this representation can be used for downstream tasks such as few-shot classification and pose estimation. Our model outperforms existing few-shot neural-only classification algorithms and demonstrates generalization across varying lighting conditions, backgrounds, and out-of-distribution shapes. By design, our model is uncertainty-aware and uses our new differentiable renderer for optimizing global scene parameters through gradient descent, sampling posterior distributions over object parameters with Markov Chain Monte Carlo (MCMC), and using a neural based likelihood function.
format Preprint
id arxiv_https___arxiv_org_abs_2409_08351
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Bayesian Inverse Graphics for Few-Shot Concept Learning
Arriaga, Octavio
Guo, Jichen
Adam, Rebecca
Houben, Sebastian
Kirchner, Frank
Artificial Intelligence
Computer Vision and Pattern Recognition
Humans excel at building generalizations of new concepts from just one single example. Contrary to this, current computer vision models typically require large amount of training samples to achieve a comparable accuracy. In this work we present a Bayesian model of perception that learns using only minimal data, a prototypical probabilistic program of an object. Specifically, we propose a generative inverse graphics model of primitive shapes, to infer posterior distributions over physically consistent parameters from one or several images. We show how this representation can be used for downstream tasks such as few-shot classification and pose estimation. Our model outperforms existing few-shot neural-only classification algorithms and demonstrates generalization across varying lighting conditions, backgrounds, and out-of-distribution shapes. By design, our model is uncertainty-aware and uses our new differentiable renderer for optimizing global scene parameters through gradient descent, sampling posterior distributions over object parameters with Markov Chain Monte Carlo (MCMC), and using a neural based likelihood function.
title Bayesian Inverse Graphics for Few-Shot Concept Learning
topic Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2409.08351