CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting

Fuente: arXiv
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Auteurs principaux: Chen, Runze, Xiao, Mingyu, Luo, Haiyong, Zhao, Fang, Wu, Fan, Xiong, Hao, Liu, Qi, Song, Meng
Format: Preprint
Publié: 2024
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author Chen, Runze
Xiao, Mingyu
Luo, Haiyong
Zhao, Fang
Wu, Fan
Xiong, Hao
Liu, Qi
Song, Meng
author_facet Chen, Runze
Xiao, Mingyu
Luo, Haiyong
Zhao, Fang
Wu, Fan
Xiong, Hao
Liu, Qi
Song, Meng
contents We introduce Crowd-Sourced Splatting (CSS), a novel 3D Gaussian Splatting (3DGS) pipeline designed to overcome the challenges of pose-free scene reconstruction using crowd-sourced imagery. The dream of reconstructing historically significant but inaccessible scenes from collections of photographs has long captivated researchers. However, traditional 3D techniques struggle with missing camera poses, limited viewpoints, and inconsistent lighting. CSS addresses these challenges through robust geometric priors and advanced illumination modeling, enabling high-quality novel view synthesis under complex, real-world conditions. Our method demonstrates clear improvements over existing approaches, paving the way for more accurate and flexible applications in AR, VR, and large-scale 3D reconstruction.
format Preprint
id arxiv_https___arxiv_org_abs_2409_08562
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting
Chen, Runze
Xiao, Mingyu
Luo, Haiyong
Zhao, Fang
Wu, Fan
Xiong, Hao
Liu, Qi
Song, Meng
Computer Vision and Pattern Recognition
We introduce Crowd-Sourced Splatting (CSS), a novel 3D Gaussian Splatting (3DGS) pipeline designed to overcome the challenges of pose-free scene reconstruction using crowd-sourced imagery. The dream of reconstructing historically significant but inaccessible scenes from collections of photographs has long captivated researchers. However, traditional 3D techniques struggle with missing camera poses, limited viewpoints, and inconsistent lighting. CSS addresses these challenges through robust geometric priors and advanced illumination modeling, enabling high-quality novel view synthesis under complex, real-world conditions. Our method demonstrates clear improvements over existing approaches, paving the way for more accurate and flexible applications in AR, VR, and large-scale 3D reconstruction.
title CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2409.08562