KAN v.s. MLP for Offline Reinforcement Learning

Fuente: arXiv
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Autores principales: Guo, Haihong, Li, Fengxin, Li, Jiao, Liu, Hongyan
Formato: Preprint
Publicado: 2024
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author Guo, Haihong
Li, Fengxin
Li, Jiao
Liu, Hongyan
author_facet Guo, Haihong
Li, Fengxin
Li, Jiao
Liu, Hongyan
contents Kolmogorov-Arnold Networks (KAN) is an emerging neural network architecture in machine learning. It has greatly interested the research community about whether KAN can be a promising alternative of the commonly used Multi-Layer Perceptions (MLP). Experiments in various fields demonstrated that KAN-based machine learning can achieve comparable if not better performance than MLP-based methods, but with much smaller parameter scales and are more explainable. In this paper, we explore the incorporation of KAN into the actor and critic networks for offline reinforcement learning (RL). We evaluated the performance, parameter scales, and training efficiency of various KAN and MLP based conservative Q-learning (CQL) on the the classical D4RL benchmark for offline RL. Our study demonstrates that KAN can achieve performance close to the commonly used MLP with significantly fewer parameters. This provides us an option to choose the base networks according to the requirements of the offline RL tasks.
format Preprint
id arxiv_https___arxiv_org_abs_2409_09653
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle KAN v.s. MLP for Offline Reinforcement Learning
Guo, Haihong
Li, Fengxin
Li, Jiao
Liu, Hongyan
Machine Learning
Artificial Intelligence
Kolmogorov-Arnold Networks (KAN) is an emerging neural network architecture in machine learning. It has greatly interested the research community about whether KAN can be a promising alternative of the commonly used Multi-Layer Perceptions (MLP). Experiments in various fields demonstrated that KAN-based machine learning can achieve comparable if not better performance than MLP-based methods, but with much smaller parameter scales and are more explainable. In this paper, we explore the incorporation of KAN into the actor and critic networks for offline reinforcement learning (RL). We evaluated the performance, parameter scales, and training efficiency of various KAN and MLP based conservative Q-learning (CQL) on the the classical D4RL benchmark for offline RL. Our study demonstrates that KAN can achieve performance close to the commonly used MLP with significantly fewer parameters. This provides us an option to choose the base networks according to the requirements of the offline RL tasks.
title KAN v.s. MLP for Offline Reinforcement Learning
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2409.09653