Natural Adversaries: Fuzzing Autonomous Vehicles with Realistic Roadside Object Placements

Fuente: arXiv
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Hauptverfasser: Sun, Yang, Wang, Haoyu, Poskitt, Christopher M., Sun, Jun
Format: Preprint
Veröffentlicht: 2024
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author Sun, Yang
Wang, Haoyu
Poskitt, Christopher M.
Sun, Jun
author_facet Sun, Yang
Wang, Haoyu
Poskitt, Christopher M.
Sun, Jun
contents The emergence of Autonomous Vehicles (AVs) has spurred research into testing the resilience of their perception systems, i.e., ensuring that they are not susceptible to critical misjudgements. It is important that these systems are tested not only with respect to other vehicles on the road, but also with respect to objects placed on the roadside. Trash bins, billboards, and greenery are examples of such objects, typically positioned according to guidelines developed for the human visual system, which may not align perfectly with the needs of AVs. Existing tests, however, usually focus on adversarial objects with conspicuous shapes or patches, which are ultimately unrealistic due to their unnatural appearance and reliance on white-box knowledge. In this work, we introduce a black-box attack on AV perception systems that creates realistic adversarial scenarios (i.e., satisfying road design guidelines) by manipulating the positions of common roadside objects and without resorting to "unnatural" adversarial patches. In particular, we propose TrashFuzz, a fuzzing algorithm that finds scenarios in which the placement of these objects leads to substantial AV misperceptions -- such as mistaking a traffic light's colour -- with the overall goal of causing traffic-law violations. To ensure realism, these scenarios must satisfy several rules encoding regulatory guidelines governing the placement of objects on public streets. We implemented and evaluated these attacks on the Apollo autonomous driving system, finding that TrashFuzz induced violations of 15 out of 24 traffic laws.
format Preprint
id arxiv_https___arxiv_org_abs_2409_10562
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Natural Adversaries: Fuzzing Autonomous Vehicles with Realistic Roadside Object Placements
Sun, Yang
Wang, Haoyu
Poskitt, Christopher M.
Sun, Jun
Computer Vision and Pattern Recognition
Software Engineering
The emergence of Autonomous Vehicles (AVs) has spurred research into testing the resilience of their perception systems, i.e., ensuring that they are not susceptible to critical misjudgements. It is important that these systems are tested not only with respect to other vehicles on the road, but also with respect to objects placed on the roadside. Trash bins, billboards, and greenery are examples of such objects, typically positioned according to guidelines developed for the human visual system, which may not align perfectly with the needs of AVs. Existing tests, however, usually focus on adversarial objects with conspicuous shapes or patches, which are ultimately unrealistic due to their unnatural appearance and reliance on white-box knowledge. In this work, we introduce a black-box attack on AV perception systems that creates realistic adversarial scenarios (i.e., satisfying road design guidelines) by manipulating the positions of common roadside objects and without resorting to "unnatural" adversarial patches. In particular, we propose TrashFuzz, a fuzzing algorithm that finds scenarios in which the placement of these objects leads to substantial AV misperceptions -- such as mistaking a traffic light's colour -- with the overall goal of causing traffic-law violations. To ensure realism, these scenarios must satisfy several rules encoding regulatory guidelines governing the placement of objects on public streets. We implemented and evaluated these attacks on the Apollo autonomous driving system, finding that TrashFuzz induced violations of 15 out of 24 traffic laws.
title Natural Adversaries: Fuzzing Autonomous Vehicles with Realistic Roadside Object Placements
topic Computer Vision and Pattern Recognition
Software Engineering
url https://arxiv.org/abs/2409.10562