GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module

Fuente: arXiv
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Hauptverfasser: Zhang, Yichen, Wang, Zihan, Han, Jiali, Li, Peilin, Zhang, Jiaxun, Wang, Jianqiang, He, Lei, Li, Keqiang
Format: Preprint
Veröffentlicht: 2024
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author Zhang, Yichen
Wang, Zihan
Han, Jiali
Li, Peilin
Zhang, Jiaxun
Wang, Jianqiang
He, Lei
Li, Keqiang
author_facet Zhang, Yichen
Wang, Zihan
Han, Jiali
Li, Peilin
Zhang, Jiaxun
Wang, Jianqiang
He, Lei
Li, Keqiang
contents 3D Gaussian Splatting (3DGS) integrates the strengths of primitive-based representations and volumetric rendering techniques, enabling real-time, high-quality rendering. However, 3DGS models typically overfit to single-scene training and are highly sensitive to the initialization of Gaussian ellipsoids, heuristically derived from Structure from Motion (SfM) point clouds, which limits both generalization and practicality. To address these limitations, we propose GS-Net, a generalizable, plug-and-play 3DGS module that densifies Gaussian ellipsoids from sparse SfM point clouds, enhancing geometric structure representation. To the best of our knowledge, GS-Net is the first plug-and-play 3DGS module with cross-scene generalization capabilities. Additionally, we introduce the CARLA-NVS dataset, which incorporates additional camera viewpoints to thoroughly evaluate reconstruction and rendering quality. Extensive experiments demonstrate that applying GS-Net to 3DGS yields a PSNR improvement of 2.08 dB for conventional viewpoints and 1.86 dB for novel viewpoints, confirming the method's effectiveness and robustness.
format Preprint
id arxiv_https___arxiv_org_abs_2409_11307
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module
Zhang, Yichen
Wang, Zihan
Han, Jiali
Li, Peilin
Zhang, Jiaxun
Wang, Jianqiang
He, Lei
Li, Keqiang
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) integrates the strengths of primitive-based representations and volumetric rendering techniques, enabling real-time, high-quality rendering. However, 3DGS models typically overfit to single-scene training and are highly sensitive to the initialization of Gaussian ellipsoids, heuristically derived from Structure from Motion (SfM) point clouds, which limits both generalization and practicality. To address these limitations, we propose GS-Net, a generalizable, plug-and-play 3DGS module that densifies Gaussian ellipsoids from sparse SfM point clouds, enhancing geometric structure representation. To the best of our knowledge, GS-Net is the first plug-and-play 3DGS module with cross-scene generalization capabilities. Additionally, we introduce the CARLA-NVS dataset, which incorporates additional camera viewpoints to thoroughly evaluate reconstruction and rendering quality. Extensive experiments demonstrate that applying GS-Net to 3DGS yields a PSNR improvement of 2.08 dB for conventional viewpoints and 1.86 dB for novel viewpoints, confirming the method's effectiveness and robustness.
title GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2409.11307