Exploring Dimensions of Expertise in AR-Guided Psychomotor Tasks
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arXiv
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| Hauptverfasser: | , , , , |
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| Format: | Preprint |
| Veröffentlicht: |
2024
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| _version_ | 1866916399255912448 |
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| author | Yoo, Steven Harteveld, Casper Wilson, Nicholas Jona, Kemi Moghaddam, Mohsen |
| author_facet | Yoo, Steven Harteveld, Casper Wilson, Nicholas Jona, Kemi Moghaddam, Mohsen |
| contents | This study aimed to explore how novices and experts differ in performing complex psychomotor tasks guided by augmented reality (AR), focusing on decision-making and technical proficiency. Participants were divided into novice and expert groups based on a pre-questionnaire assessing their technical skills and theoretical knowledge of precision inspection. Participants completed a post-study questionnaire that evaluated cognitive load (NASA-TLX), self-efficacy, and experience with the HoloLens 2 and AR app, along with general feedback. We used multimodal data from AR devices and wearables, including hand tracking, galvanic skin response, and gaze tracking, to measure key performance metrics. We found that experts significantly outperformed novices in decision-making speed, efficiency, accuracy, and dexterity in the execution of technical tasks. Novices exhibited a positive correlation between perceived performance in the NASA-TLX and the GSR amplitude, indicating that higher perceived performance is associated with increased physiological stress responses. This study provides a foundation for designing multidimensional expertise estimation models to enable personalized industrial AR training systems. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2409_11599 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | Exploring Dimensions of Expertise in AR-Guided Psychomotor Tasks Yoo, Steven Harteveld, Casper Wilson, Nicholas Jona, Kemi Moghaddam, Mohsen Human-Computer Interaction This study aimed to explore how novices and experts differ in performing complex psychomotor tasks guided by augmented reality (AR), focusing on decision-making and technical proficiency. Participants were divided into novice and expert groups based on a pre-questionnaire assessing their technical skills and theoretical knowledge of precision inspection. Participants completed a post-study questionnaire that evaluated cognitive load (NASA-TLX), self-efficacy, and experience with the HoloLens 2 and AR app, along with general feedback. We used multimodal data from AR devices and wearables, including hand tracking, galvanic skin response, and gaze tracking, to measure key performance metrics. We found that experts significantly outperformed novices in decision-making speed, efficiency, accuracy, and dexterity in the execution of technical tasks. Novices exhibited a positive correlation between perceived performance in the NASA-TLX and the GSR amplitude, indicating that higher perceived performance is associated with increased physiological stress responses. This study provides a foundation for designing multidimensional expertise estimation models to enable personalized industrial AR training systems. |
| title | Exploring Dimensions of Expertise in AR-Guided Psychomotor Tasks |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2409.11599 |