Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting

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Main Authors: Li, Boying, Cai, Zhixi, Li, Yuan-Fang, Reid, Ian, Rezatofighi, Hamid
Format: Preprint
Published: 2024
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author Li, Boying
Cai, Zhixi
Li, Yuan-Fang
Reid, Ian
Rezatofighi, Hamid
author_facet Li, Boying
Cai, Zhixi
Li, Yuan-Fang
Reid, Ian
Rezatofighi, Hamid
contents We propose Hier-SLAM, a semantic 3D Gaussian Splatting SLAM method featuring a novel hierarchical categorical representation, which enables accurate global 3D semantic mapping, scaling-up capability, and explicit semantic label prediction in the 3D world. The parameter usage in semantic SLAM systems increases significantly with the growing complexity of the environment, making it particularly challenging and costly for scene understanding. To address this problem, we introduce a novel hierarchical representation that encodes semantic information in a compact form into 3D Gaussian Splatting, leveraging the capabilities of large language models (LLMs). We further introduce a novel semantic loss designed to optimize hierarchical semantic information through both inter-level and cross-level optimization. Furthermore, we enhance the whole SLAM system, resulting in improved tracking and mapping performance. Our \MethodName{} outperforms existing dense SLAM methods in both mapping and tracking accuracy, while achieving a 2x operation speed-up. Additionally, it achieves on-par semantic rendering performance compared to existing methods while significantly reducing storage and training time requirements. Rendering FPS impressively reaches 2,000 with semantic information and 3,000 without it. Most notably, it showcases the capability of handling the complex real-world scene with more than 500 semantic classes, highlighting its valuable scaling-up capability. The open-source code is available at https://github.com/LeeBY68/Hier-SLAM
format Preprint
id arxiv_https___arxiv_org_abs_2409_12518
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting
Li, Boying
Cai, Zhixi
Li, Yuan-Fang
Reid, Ian
Rezatofighi, Hamid
Robotics
Artificial Intelligence
We propose Hier-SLAM, a semantic 3D Gaussian Splatting SLAM method featuring a novel hierarchical categorical representation, which enables accurate global 3D semantic mapping, scaling-up capability, and explicit semantic label prediction in the 3D world. The parameter usage in semantic SLAM systems increases significantly with the growing complexity of the environment, making it particularly challenging and costly for scene understanding. To address this problem, we introduce a novel hierarchical representation that encodes semantic information in a compact form into 3D Gaussian Splatting, leveraging the capabilities of large language models (LLMs). We further introduce a novel semantic loss designed to optimize hierarchical semantic information through both inter-level and cross-level optimization. Furthermore, we enhance the whole SLAM system, resulting in improved tracking and mapping performance. Our \MethodName{} outperforms existing dense SLAM methods in both mapping and tracking accuracy, while achieving a 2x operation speed-up. Additionally, it achieves on-par semantic rendering performance compared to existing methods while significantly reducing storage and training time requirements. Rendering FPS impressively reaches 2,000 with semantic information and 3,000 without it. Most notably, it showcases the capability of handling the complex real-world scene with more than 500 semantic classes, highlighting its valuable scaling-up capability. The open-source code is available at https://github.com/LeeBY68/Hier-SLAM
title Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2409.12518