Sportoonizer: Augmenting Sports Highlights' Narration and Visual Impact via Automatic Manga B-Roll Generation

Fuente: arXiv
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Autori principali: Hu, Siying, Yuan, Xiangzhe, Wang, Jiajun, Wang, Piaohong, Ma, Jian, Wu, Zhiyang, Wan, Qian, Lu, Zhicong
Natura: Preprint
Pubblicazione: 2024
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author Hu, Siying
Yuan, Xiangzhe
Wang, Jiajun
Wang, Piaohong
Ma, Jian
Wu, Zhiyang
Wan, Qian
Lu, Zhicong
author_facet Hu, Siying
Yuan, Xiangzhe
Wang, Jiajun
Wang, Piaohong
Ma, Jian
Wu, Zhiyang
Wan, Qian
Lu, Zhicong
contents Sports highlights are becoming increasingly popular on video-sharing platforms. Yet, crafting sport highlight videos is challenging, which requires producing engaging narratives from different angles, and conforming to different platform affordances with constantly changing audiences. Many content creators therefore create derivative work of the original sports video through manga styles to enhance its expressiveness. But manually creating and inserting tailored manga-style content can still be time-consuming. We introduce Sportoonizer, a system embedding the pipeline for automatic generation of manga-style animations for highlights in sports videos and insertion into original videos. It seamlessly merges dynamic manga sequences with live-action footage, enriching the visual tapestry and deepening narrative scope. By leveraging genAIs, Sportoonizer crafts compelling storylines encapsulating the intensity of sports moments and athletes' personal journeys. Our evaluation study demonstrates that integrating manga B-rolls significantly enhances viewer engagement, visual interest, and emotional connection towards athletes' stories in the viewing experience.
format Preprint
id arxiv_https___arxiv_org_abs_2409_13443
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Sportoonizer: Augmenting Sports Highlights' Narration and Visual Impact via Automatic Manga B-Roll Generation
Hu, Siying
Yuan, Xiangzhe
Wang, Jiajun
Wang, Piaohong
Ma, Jian
Wu, Zhiyang
Wan, Qian
Lu, Zhicong
Human-Computer Interaction
Sports highlights are becoming increasingly popular on video-sharing platforms. Yet, crafting sport highlight videos is challenging, which requires producing engaging narratives from different angles, and conforming to different platform affordances with constantly changing audiences. Many content creators therefore create derivative work of the original sports video through manga styles to enhance its expressiveness. But manually creating and inserting tailored manga-style content can still be time-consuming. We introduce Sportoonizer, a system embedding the pipeline for automatic generation of manga-style animations for highlights in sports videos and insertion into original videos. It seamlessly merges dynamic manga sequences with live-action footage, enriching the visual tapestry and deepening narrative scope. By leveraging genAIs, Sportoonizer crafts compelling storylines encapsulating the intensity of sports moments and athletes' personal journeys. Our evaluation study demonstrates that integrating manga B-rolls significantly enhances viewer engagement, visual interest, and emotional connection towards athletes' stories in the viewing experience.
title Sportoonizer: Augmenting Sports Highlights' Narration and Visual Impact via Automatic Manga B-Roll Generation
topic Human-Computer Interaction
url https://arxiv.org/abs/2409.13443