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Main Authors: Zhang, Shuai, Wu, Guanjun, Xie, Zhoufeng, Wang, Xinggang, Feng, Bin, Liu, Wenyu
Format: Preprint
Published: 2024
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Online Access:https://arxiv.org/abs/2409.14072
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author Zhang, Shuai
Wu, Guanjun
Xie, Zhoufeng
Wang, Xinggang
Feng, Bin
Liu, Wenyu
author_facet Zhang, Shuai
Wu, Guanjun
Xie, Zhoufeng
Wang, Xinggang
Feng, Bin
Liu, Wenyu
contents Reconstructing objects and extracting high-quality surfaces play a vital role in the real world. Current 4D representations show the ability to render high-quality novel views for dynamic objects, but cannot reconstruct high-quality meshes due to their implicit or geometrically inaccurate representations. In this paper, we propose a novel representation that can reconstruct accurate meshes from sparse image input, named Dynamic 2D Gaussians (D-2DGS). We adopt 2D Gaussians for basic geometry representation and use sparse-controlled points to capture the 2D Gaussian's deformation. By extracting the object mask from the rendered high-quality image and masking the rendered depth map, we remove floaters that are prone to occur during reconstruction and can extract high-quality dynamic mesh sequences of dynamic objects. Experiments demonstrate that our D-2DGS is outstanding in reconstructing detailed and smooth high-quality meshes from sparse inputs. The code is available at https://github.com/hustvl/Dynamic-2DGS.
format Preprint
id arxiv_https___arxiv_org_abs_2409_14072
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects
Zhang, Shuai
Wu, Guanjun
Xie, Zhoufeng
Wang, Xinggang
Feng, Bin
Liu, Wenyu
Computer Vision and Pattern Recognition
Reconstructing objects and extracting high-quality surfaces play a vital role in the real world. Current 4D representations show the ability to render high-quality novel views for dynamic objects, but cannot reconstruct high-quality meshes due to their implicit or geometrically inaccurate representations. In this paper, we propose a novel representation that can reconstruct accurate meshes from sparse image input, named Dynamic 2D Gaussians (D-2DGS). We adopt 2D Gaussians for basic geometry representation and use sparse-controlled points to capture the 2D Gaussian's deformation. By extracting the object mask from the rendered high-quality image and masking the rendered depth map, we remove floaters that are prone to occur during reconstruction and can extract high-quality dynamic mesh sequences of dynamic objects. Experiments demonstrate that our D-2DGS is outstanding in reconstructing detailed and smooth high-quality meshes from sparse inputs. The code is available at https://github.com/hustvl/Dynamic-2DGS.
title Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2409.14072