MEGA-PT: A Meta-Game Framework for Agile Penetration Testing

Fuente: arXiv
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Autores principales: Ge, Yunfei, Zhu, Quanyan
Formato: Preprint
Publicado: 2024
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author Ge, Yunfei
Zhu, Quanyan
author_facet Ge, Yunfei
Zhu, Quanyan
contents Penetration testing is an essential means of proactive defense in the face of escalating cybersecurity incidents. Traditional manual penetration testing methods are time-consuming, resource-intensive, and prone to human errors. Current trends in automated penetration testing are also impractical, facing significant challenges such as the curse of dimensionality, scalability issues, and lack of adaptability to network changes. To address these issues, we propose MEGA-PT, a meta-game penetration testing framework, featuring micro tactic games for node-level local interactions and a macro strategy process for network-wide attack chains. The micro- and macro-level modeling enables distributed, adaptive, collaborative, and fast penetration testing. MEGA-PT offers agile solutions for various security schemes, including optimal local penetration plans, purple teaming solutions, and risk assessment, providing fundamental principles to guide future automated penetration testing. Our experiments demonstrate the effectiveness and agility of our model by providing improved defense strategies and adaptability to changes at both local and network levels.
format Preprint
id arxiv_https___arxiv_org_abs_2409_14219
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MEGA-PT: A Meta-Game Framework for Agile Penetration Testing
Ge, Yunfei
Zhu, Quanyan
Cryptography and Security
Artificial Intelligence
Computer Science and Game Theory
Penetration testing is an essential means of proactive defense in the face of escalating cybersecurity incidents. Traditional manual penetration testing methods are time-consuming, resource-intensive, and prone to human errors. Current trends in automated penetration testing are also impractical, facing significant challenges such as the curse of dimensionality, scalability issues, and lack of adaptability to network changes. To address these issues, we propose MEGA-PT, a meta-game penetration testing framework, featuring micro tactic games for node-level local interactions and a macro strategy process for network-wide attack chains. The micro- and macro-level modeling enables distributed, adaptive, collaborative, and fast penetration testing. MEGA-PT offers agile solutions for various security schemes, including optimal local penetration plans, purple teaming solutions, and risk assessment, providing fundamental principles to guide future automated penetration testing. Our experiments demonstrate the effectiveness and agility of our model by providing improved defense strategies and adaptability to changes at both local and network levels.
title MEGA-PT: A Meta-Game Framework for Agile Penetration Testing
topic Cryptography and Security
Artificial Intelligence
Computer Science and Game Theory
url https://arxiv.org/abs/2409.14219