LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering

Fuente: arXiv
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Auteurs principaux: Lim, Hansol, Chang, Hanbeom, Choi, Jongseong Brad, Yeum, Chul Min
Format: Preprint
Publié: 2024
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author Lim, Hansol
Chang, Hanbeom
Choi, Jongseong Brad
Yeum, Chul Min
author_facet Lim, Hansol
Chang, Hanbeom
Choi, Jongseong Brad
Yeum, Chul Min
contents In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to significantly improve the accuracy and detail of 3D models. We demonstrate a systematic approach of LiDAR reinforcement to 3DGS to enable capturing of important features such as bolts, apertures, and other details that are often missed by image-based features alone. These details are crucial for engineering applications such as remote monitoring and maintenance. Without modifying the underlying 3DGS algorithm, we demonstrate that even a modest addition of LiDAR generated point cloud significantly enhances the perceptual quality of the models. At 30k iterations, the model generated by our method resulted in an increase of 7.064% in PSNR and 0.565% in SSIM, respectively. Since the LiDAR used in this research was a commonly used commercial-grade device, the improvements observed were modest and can be further enhanced with higher-grade LiDAR systems. Additionally, these improvements can be supplementary to other derivative works of Radiance Field Rendering and also provide a new insight for future LiDAR and computer vision integrated modeling.
format Preprint
id arxiv_https___arxiv_org_abs_2409_16296
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering
Lim, Hansol
Chang, Hanbeom
Choi, Jongseong Brad
Yeum, Chul Min
Computer Vision and Pattern Recognition
Graphics
Image and Video Processing
In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to significantly improve the accuracy and detail of 3D models. We demonstrate a systematic approach of LiDAR reinforcement to 3DGS to enable capturing of important features such as bolts, apertures, and other details that are often missed by image-based features alone. These details are crucial for engineering applications such as remote monitoring and maintenance. Without modifying the underlying 3DGS algorithm, we demonstrate that even a modest addition of LiDAR generated point cloud significantly enhances the perceptual quality of the models. At 30k iterations, the model generated by our method resulted in an increase of 7.064% in PSNR and 0.565% in SSIM, respectively. Since the LiDAR used in this research was a commonly used commercial-grade device, the improvements observed were modest and can be further enhanced with higher-grade LiDAR systems. Additionally, these improvements can be supplementary to other derivative works of Radiance Field Rendering and also provide a new insight for future LiDAR and computer vision integrated modeling.
title LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering
topic Computer Vision and Pattern Recognition
Graphics
Image and Video Processing
url https://arxiv.org/abs/2409.16296