Textoshop: Interactions Inspired by Drawing Software to Facilitate Text Editing

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Masson, Damien, Kim, Young-Ho, Chevalier, Fanny
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866915165922918400
author Masson, Damien
Kim, Young-Ho
Chevalier, Fanny
author_facet Masson, Damien
Kim, Young-Ho
Chevalier, Fanny
contents We explore how interactions inspired by drawing software can help edit text. Making an analogy between visual and text editing, we consider words as pixels, sentences as regions, and tones as colours. For instance, direct manipulations move, shorten, expand, and reorder text; tools change number, tense, and grammar; colours map to tones explored along three dimensions in a tone picker; and layers help organize and version text. This analogy also leads to new workflows, such as boolean operations on text fragments to construct more elaborated text. A study shows participants were more successful at editing text and preferred using the proposed interface over existing solutions. Broadly, our work highlights the potential of interaction analogies to rethink existing workflows, while capitalizing on familiar features.
format Preprint
id arxiv_https___arxiv_org_abs_2409_17088
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Textoshop: Interactions Inspired by Drawing Software to Facilitate Text Editing
Masson, Damien
Kim, Young-Ho
Chevalier, Fanny
Human-Computer Interaction
We explore how interactions inspired by drawing software can help edit text. Making an analogy between visual and text editing, we consider words as pixels, sentences as regions, and tones as colours. For instance, direct manipulations move, shorten, expand, and reorder text; tools change number, tense, and grammar; colours map to tones explored along three dimensions in a tone picker; and layers help organize and version text. This analogy also leads to new workflows, such as boolean operations on text fragments to construct more elaborated text. A study shows participants were more successful at editing text and preferred using the proposed interface over existing solutions. Broadly, our work highlights the potential of interaction analogies to rethink existing workflows, while capitalizing on familiar features.
title Textoshop: Interactions Inspired by Drawing Software to Facilitate Text Editing
topic Human-Computer Interaction
url https://arxiv.org/abs/2409.17088