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Main Authors: Guo, Bowen, Zhai, Chao
Format: Preprint
Published: 2024
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Online Access:https://arxiv.org/abs/2409.19213
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author Guo, Bowen
Zhai, Chao
author_facet Guo, Bowen
Zhai, Chao
contents Extensive experiments suggest that motor coordination among human participants may contribute to social affinity and emotional attachment, which has great potential in the clinical treatment of social disorders or schizophrenia. Mirror game provides an effective experimental paradigm for studying social motor coordination. Nevertheless, the lack of movement richness prevents the emergence of high-level coordination in the existing one-dimensional experiments. To tackle this problem, this work develops a two-dimensional experimental paradigm of mirror game by playing waggle dance between two participants. In particular, an online control architecture of customized virtual player is created to coordinate with human player. Therein, an iterative learning control algorithm is proposed by integrating position tracking and behavior imitation with prescribed kinematic feature. Moreover, convergence analysis of control algorithm is conducted to guarantee the online performance of virtual player. Finally, the proposed control strategy is validated by matching experimental data and compared with other control methods using a set of performance indexes.
format Preprint
id arxiv_https___arxiv_org_abs_2409_19213
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Feature-Prescribed Iterative Learning Control of Waggle Dance Movement for Social Motor Coordination in Joint Actions
Guo, Bowen
Zhai, Chao
Human-Computer Interaction
Extensive experiments suggest that motor coordination among human participants may contribute to social affinity and emotional attachment, which has great potential in the clinical treatment of social disorders or schizophrenia. Mirror game provides an effective experimental paradigm for studying social motor coordination. Nevertheless, the lack of movement richness prevents the emergence of high-level coordination in the existing one-dimensional experiments. To tackle this problem, this work develops a two-dimensional experimental paradigm of mirror game by playing waggle dance between two participants. In particular, an online control architecture of customized virtual player is created to coordinate with human player. Therein, an iterative learning control algorithm is proposed by integrating position tracking and behavior imitation with prescribed kinematic feature. Moreover, convergence analysis of control algorithm is conducted to guarantee the online performance of virtual player. Finally, the proposed control strategy is validated by matching experimental data and compared with other control methods using a set of performance indexes.
title Feature-Prescribed Iterative Learning Control of Waggle Dance Movement for Social Motor Coordination in Joint Actions
topic Human-Computer Interaction
url https://arxiv.org/abs/2409.19213