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Main Authors: Peng, Cheng, Zhou, Houyu
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2409.20396
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author Peng, Cheng
Zhou, Houyu
author_facet Peng, Cheng
Zhou, Houyu
contents This paper investigates mechanism design for congested facility location problems, where agents are partitioned into groups with conflicting interests (e.g., competition for booking a basketball court in a gymnasium), and each agent's cost increases when the facility is located closer to their competitors. We analyze three types of misreporting: location-only, group-membership-only, and combined misreporting. To minimize social cost, we propose a strategyproof mechanism that achieves optimality under location-only misreporting. For group membership and combined misreporting, we show that the median mechanism attains tight approximation bounds. For the objective of minimizing maximum cost, we introduce novel strategyproof mechanisms for location-only and group-membership-only misreporting, while employing the leftmost mechanism under combined misreporting. We prove that all proposed mechanisms achieve nearly tight performance guarantees.
format Preprint
id arxiv_https___arxiv_org_abs_2409_20396
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Mechanism Design for Congested Facility Location
Peng, Cheng
Zhou, Houyu
Computer Science and Game Theory
This paper investigates mechanism design for congested facility location problems, where agents are partitioned into groups with conflicting interests (e.g., competition for booking a basketball court in a gymnasium), and each agent's cost increases when the facility is located closer to their competitors. We analyze three types of misreporting: location-only, group-membership-only, and combined misreporting. To minimize social cost, we propose a strategyproof mechanism that achieves optimality under location-only misreporting. For group membership and combined misreporting, we show that the median mechanism attains tight approximation bounds. For the objective of minimizing maximum cost, we introduce novel strategyproof mechanisms for location-only and group-membership-only misreporting, while employing the leftmost mechanism under combined misreporting. We prove that all proposed mechanisms achieve nearly tight performance guarantees.
title Mechanism Design for Congested Facility Location
topic Computer Science and Game Theory
url https://arxiv.org/abs/2409.20396