The Patterns of Life Human Mobility Simulation

Fuente: arXiv
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Bibliographic Details
Main Authors: Amiri, Hossein, Kohn, Will, Ruan, Shiyang, Kim, Joon-Seok, Kavak, Hamdi, Crooks, Andrew, Pfoser, Dieter, Wenk, Carola, Zufle, Andreas
Format: Preprint
Published: 2024
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author Amiri, Hossein
Kohn, Will
Ruan, Shiyang
Kim, Joon-Seok
Kavak, Hamdi
Crooks, Andrew
Pfoser, Dieter
Wenk, Carola
Zufle, Andreas
author_facet Amiri, Hossein
Kohn, Will
Ruan, Shiyang
Kim, Joon-Seok
Kavak, Hamdi
Crooks, Andrew
Pfoser, Dieter
Wenk, Carola
Zufle, Andreas
contents We demonstrate the Patterns of Life Simulation to create realistic simulations of human mobility in a city. This simulation has recently been used to generate massive amounts of trajectory and check-in data. Our demonstration focuses on using the simulation twofold: (1) using the graphical user interface (GUI), and (2) running the simulation headless by disabling the GUI for faster data generation. We further demonstrate how the Patterns of Life simulation can be used to simulate any region on Earth by using publicly available data from OpenStreetMap. Finally, we also demonstrate recent improvements to the scalability of the simulation allows simulating up to 100,000 individual agents for years of simulation time. During our demonstration, as well as offline using our guides on GitHub, participants will learn: (1) The theories of human behavior driving the Patters of Life simulation, (2) how to simulate to generate massive amounts of synthetic yet realistic trajectory data, (3) running the simulation for a region of interest chosen by participants using OSM data, (4) learn the scalability of the simulation and understand the properties of generated data, and (5) manage thousands of parallel simulation instances running concurrently.
format Preprint
id arxiv_https___arxiv_org_abs_2410_00185
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle The Patterns of Life Human Mobility Simulation
Amiri, Hossein
Kohn, Will
Ruan, Shiyang
Kim, Joon-Seok
Kavak, Hamdi
Crooks, Andrew
Pfoser, Dieter
Wenk, Carola
Zufle, Andreas
Multiagent Systems
Human-Computer Interaction
We demonstrate the Patterns of Life Simulation to create realistic simulations of human mobility in a city. This simulation has recently been used to generate massive amounts of trajectory and check-in data. Our demonstration focuses on using the simulation twofold: (1) using the graphical user interface (GUI), and (2) running the simulation headless by disabling the GUI for faster data generation. We further demonstrate how the Patterns of Life simulation can be used to simulate any region on Earth by using publicly available data from OpenStreetMap. Finally, we also demonstrate recent improvements to the scalability of the simulation allows simulating up to 100,000 individual agents for years of simulation time. During our demonstration, as well as offline using our guides on GitHub, participants will learn: (1) The theories of human behavior driving the Patters of Life simulation, (2) how to simulate to generate massive amounts of synthetic yet realistic trajectory data, (3) running the simulation for a region of interest chosen by participants using OSM data, (4) learn the scalability of the simulation and understand the properties of generated data, and (5) manage thousands of parallel simulation instances running concurrently.
title The Patterns of Life Human Mobility Simulation
topic Multiagent Systems
Human-Computer Interaction
url https://arxiv.org/abs/2410.00185