EVA-Gaussian: 3D Gaussian-based Real-time Human Novel View Synthesis under Diverse Multi-view Camera Settings

Fuente: arXiv
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Auteurs principaux: Hu, Yingdong, Liu, Zhening, Shao, Jiawei, Lin, Zehong, Zhang, Jun
Format: Preprint
Publié: 2024
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author Hu, Yingdong
Liu, Zhening
Shao, Jiawei
Lin, Zehong
Zhang, Jun
author_facet Hu, Yingdong
Liu, Zhening
Shao, Jiawei
Lin, Zehong
Zhang, Jun
contents Feed-forward based 3D Gaussian Splatting methods have demonstrated exceptional capability in real-time novel view synthesis for human models. However, current approaches are confined to either dense viewpoint configurations or restricted image resolutions. These limitations hinder their flexibility in free-viewpoint rendering across a wide range of camera view angle discrepancies, and also restrict their ability to recover fine-grained human details in real time using commonly available GPUs. To address these challenges, we propose a novel pipeline named EVA-Gaussian for 3D human novel view synthesis across diverse multi-view camera settings. Specifically, we first design an Efficient Cross-View Attention (EVA) module to effectively fuse cross-view information under high resolution inputs and sparse view settings, while minimizing temporal and computational overhead. Additionally, we introduce a feature refinement mechianism to predict the attributes of the 3D Gaussians and assign a feature value to each Gaussian, enabling the correction of artifacts caused by geometric inaccuracies in position estimation and enhancing overall visual fidelity. Experimental results on the THuman2.0 and THumansit datasets showcase the superiority of EVA-Gaussian in rendering quality across diverse camera settings. Project page: https://zhenliuzju.github.io/huyingdong/EVA-Gaussian.
format Preprint
id arxiv_https___arxiv_org_abs_2410_01425
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle EVA-Gaussian: 3D Gaussian-based Real-time Human Novel View Synthesis under Diverse Multi-view Camera Settings
Hu, Yingdong
Liu, Zhening
Shao, Jiawei
Lin, Zehong
Zhang, Jun
Computer Vision and Pattern Recognition
Feed-forward based 3D Gaussian Splatting methods have demonstrated exceptional capability in real-time novel view synthesis for human models. However, current approaches are confined to either dense viewpoint configurations or restricted image resolutions. These limitations hinder their flexibility in free-viewpoint rendering across a wide range of camera view angle discrepancies, and also restrict their ability to recover fine-grained human details in real time using commonly available GPUs. To address these challenges, we propose a novel pipeline named EVA-Gaussian for 3D human novel view synthesis across diverse multi-view camera settings. Specifically, we first design an Efficient Cross-View Attention (EVA) module to effectively fuse cross-view information under high resolution inputs and sparse view settings, while minimizing temporal and computational overhead. Additionally, we introduce a feature refinement mechianism to predict the attributes of the 3D Gaussians and assign a feature value to each Gaussian, enabling the correction of artifacts caused by geometric inaccuracies in position estimation and enhancing overall visual fidelity. Experimental results on the THuman2.0 and THumansit datasets showcase the superiority of EVA-Gaussian in rendering quality across diverse camera settings. Project page: https://zhenliuzju.github.io/huyingdong/EVA-Gaussian.
title EVA-Gaussian: 3D Gaussian-based Real-time Human Novel View Synthesis under Diverse Multi-view Camera Settings
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.01425