SurgPointTransformer: Vertebrae Shape Completion with RGB-D Data

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Massalimova, Aidana, Liebmann, Florentin, Jecklin, Sascha, Carrillo, Fabio, Mazda, Farshad, Fürnstahl, Philipp
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866912056509202432
author Massalimova, Aidana
Liebmann, Florentin
Jecklin, Sascha
Carrillo, Fabio
Mazda, Farshad
Fürnstahl, Philipp
author_facet Massalimova, Aidana
Liebmann, Florentin
Jecklin, Sascha
Carrillo, Fabio
Mazda, Farshad
Fürnstahl, Philipp
contents State-of-the-art computer- and robot-assisted surgery systems heavily depend on intraoperative imaging technologies such as CT and fluoroscopy to generate detailed 3D visualization of the patient's anatomy. While imaging techniques are highly accurate, they are based on ionizing radiation and expose patients and clinicians. This study introduces an alternative, radiation-free approach for reconstructing the 3D spine anatomy using RGB-D data. Drawing inspiration from the 3D "mental map" that surgeons form during surgeries, we introduce SurgPointTransformer, a shape completion approach for surgical applications that can accurately reconstruct the unexposed spine regions from sparse observations of the exposed surface. Our method involves two main steps: segmentation and shape completion. The segmentation step includes spinal column localization and segmentation, followed by vertebra-wise segmentation. The segmented vertebra point clouds are then subjected to SurgPointTransformer, which leverages an attention mechanism to learn patterns between visible surface features and the underlying anatomy. For evaluation, we utilize an ex-vivo dataset of nine specimens. Their CT data is used to establish ground truth data that were used to compare to the outputs of our methods. Our method significantly outperforms the state-of-the-art baselines, achieving an average Chamfer Distance of 5.39, an F-Score of 0.85, an Earth Mover's Distance of 0.011, and a Signal-to-Noise Ratio of 22.90 dB. This study demonstrates the potential of our reconstruction method for 3D vertebral shape completion. It enables 3D reconstruction of the entire lumbar spine and surgical guidance without ionizing radiation or invasive imaging. Our work contributes to computer-aided and robot-assisted surgery, advancing the perception and intelligence of these systems.
format Preprint
id arxiv_https___arxiv_org_abs_2410_01443
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SurgPointTransformer: Vertebrae Shape Completion with RGB-D Data
Massalimova, Aidana
Liebmann, Florentin
Jecklin, Sascha
Carrillo, Fabio
Mazda, Farshad
Fürnstahl, Philipp
Image and Video Processing
Computer Vision and Pattern Recognition
State-of-the-art computer- and robot-assisted surgery systems heavily depend on intraoperative imaging technologies such as CT and fluoroscopy to generate detailed 3D visualization of the patient's anatomy. While imaging techniques are highly accurate, they are based on ionizing radiation and expose patients and clinicians. This study introduces an alternative, radiation-free approach for reconstructing the 3D spine anatomy using RGB-D data. Drawing inspiration from the 3D "mental map" that surgeons form during surgeries, we introduce SurgPointTransformer, a shape completion approach for surgical applications that can accurately reconstruct the unexposed spine regions from sparse observations of the exposed surface. Our method involves two main steps: segmentation and shape completion. The segmentation step includes spinal column localization and segmentation, followed by vertebra-wise segmentation. The segmented vertebra point clouds are then subjected to SurgPointTransformer, which leverages an attention mechanism to learn patterns between visible surface features and the underlying anatomy. For evaluation, we utilize an ex-vivo dataset of nine specimens. Their CT data is used to establish ground truth data that were used to compare to the outputs of our methods. Our method significantly outperforms the state-of-the-art baselines, achieving an average Chamfer Distance of 5.39, an F-Score of 0.85, an Earth Mover's Distance of 0.011, and a Signal-to-Noise Ratio of 22.90 dB. This study demonstrates the potential of our reconstruction method for 3D vertebral shape completion. It enables 3D reconstruction of the entire lumbar spine and surgical guidance without ionizing radiation or invasive imaging. Our work contributes to computer-aided and robot-assisted surgery, advancing the perception and intelligence of these systems.
title SurgPointTransformer: Vertebrae Shape Completion with RGB-D Data
topic Image and Video Processing
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.01443