Label-Free Subjective Player Experience Modelling via Let's Play Videos

Fuente: arXiv
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Auteurs principaux: Goel, Dave, Mahmoudi-Nejad, Athar, Guzdial, Matthew
Format: Preprint
Publié: 2024
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author Goel, Dave
Mahmoudi-Nejad, Athar
Guzdial, Matthew
author_facet Goel, Dave
Mahmoudi-Nejad, Athar
Guzdial, Matthew
contents Player Experience Modelling (PEM) is the study of AI techniques applied to modelling a player's experience within a video game. PEM development can be labour-intensive, requiring expert hand-authoring or specialized data collection. In this work, we propose a novel PEM development approach, approximating player experience from gameplay video. We evaluate this approach predicting affect in the game Angry Birds via a human subject study. We validate that our PEM can strongly correlate with self-reported and sensor measures of affect, demonstrating the potential of this approach.
format Preprint
id arxiv_https___arxiv_org_abs_2410_02967
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Label-Free Subjective Player Experience Modelling via Let's Play Videos
Goel, Dave
Mahmoudi-Nejad, Athar
Guzdial, Matthew
Human-Computer Interaction
Artificial Intelligence
Machine Learning
Player Experience Modelling (PEM) is the study of AI techniques applied to modelling a player's experience within a video game. PEM development can be labour-intensive, requiring expert hand-authoring or specialized data collection. In this work, we propose a novel PEM development approach, approximating player experience from gameplay video. We evaluate this approach predicting affect in the game Angry Birds via a human subject study. We validate that our PEM can strongly correlate with self-reported and sensor measures of affect, demonstrating the potential of this approach.
title Label-Free Subjective Player Experience Modelling via Let's Play Videos
topic Human-Computer Interaction
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2410.02967