Variational Bayes Gaussian Splatting

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Van de Maele, Toon, Catal, Ozan, Tschantz, Alexander, Buckley, Christopher L., Verbelen, Tim
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866915507132694528
author Van de Maele, Toon
Catal, Ozan
Tschantz, Alexander
Buckley, Christopher L.
Verbelen, Tim
author_facet Van de Maele, Toon
Catal, Ozan
Tschantz, Alexander
Buckley, Christopher L.
Verbelen, Tim
contents Recently, 3D Gaussian Splatting has emerged as a promising approach for modeling 3D scenes using mixtures of Gaussians. The predominant optimization method for these models relies on backpropagating gradients through a differentiable rendering pipeline, which struggles with catastrophic forgetting when dealing with continuous streams of data. To address this limitation, we propose Variational Bayes Gaussian Splatting (VBGS), a novel approach that frames training a Gaussian splat as variational inference over model parameters. By leveraging the conjugacy properties of multivariate Gaussians, we derive a closed-form variational update rule, allowing efficient updates from partial, sequential observations without the need for replay buffers. Our experiments show that VBGS not only matches state-of-the-art performance on static datasets, but also enables continual learning from sequentially streamed 2D and 3D data, drastically improving performance in this setting.
format Preprint
id arxiv_https___arxiv_org_abs_2410_03592
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Variational Bayes Gaussian Splatting
Van de Maele, Toon
Catal, Ozan
Tschantz, Alexander
Buckley, Christopher L.
Verbelen, Tim
Computer Vision and Pattern Recognition
Artificial Intelligence
Recently, 3D Gaussian Splatting has emerged as a promising approach for modeling 3D scenes using mixtures of Gaussians. The predominant optimization method for these models relies on backpropagating gradients through a differentiable rendering pipeline, which struggles with catastrophic forgetting when dealing with continuous streams of data. To address this limitation, we propose Variational Bayes Gaussian Splatting (VBGS), a novel approach that frames training a Gaussian splat as variational inference over model parameters. By leveraging the conjugacy properties of multivariate Gaussians, we derive a closed-form variational update rule, allowing efficient updates from partial, sequential observations without the need for replay buffers. Our experiments show that VBGS not only matches state-of-the-art performance on static datasets, but also enables continual learning from sequentially streamed 2D and 3D data, drastically improving performance in this setting.
title Variational Bayes Gaussian Splatting
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2410.03592