Projected Walk on Spheres: A Monte Carlo Closest Point Method for Surface PDEs

Fuente: arXiv
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Autori principali: Sugimoto, Ryusuke, King, Nathan, Hachisuka, Toshiya, Batty, Christopher
Natura: Preprint
Pubblicazione: 2024
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author Sugimoto, Ryusuke
King, Nathan
Hachisuka, Toshiya
Batty, Christopher
author_facet Sugimoto, Ryusuke
King, Nathan
Hachisuka, Toshiya
Batty, Christopher
contents We present projected walk on spheres (PWoS), a novel pointwise and discretization-free Monte Carlo solver for surface PDEs with Dirichlet boundaries, as a generalization of the walk on spheres method (WoS) [Muller 1956; Sawhney and Crane 2020]. We adapt the recursive relationship of WoS designed for PDEs in volumetric domains to a volumetric neighborhood around the surface, and at the end of each recursion step, we project the sample point on the sphere back to the surface. We motivate this simple modification to WoS with the theory of the closest point extension used in the closest point method. To define the valid volumetric neighborhood domain for PWoS, we develop strategies to estimate the local feature size of the surface and to compute the distance to the Dirichlet boundaries on the surface extended in their normal directions. We also design a mean value filtering method for PWoS to improve the method's efficiency when the surface is represented as a polygonal mesh or a point cloud. Finally, we study the convergence of PWoS and demonstrate its application to graphics tasks, including diffusion curves, geodesic distance computation, and wave propagation animation. We show that our method works with various types of surfaces, including a surface of mixed codimension.
format Preprint
id arxiv_https___arxiv_org_abs_2410_03844
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Projected Walk on Spheres: A Monte Carlo Closest Point Method for Surface PDEs
Sugimoto, Ryusuke
King, Nathan
Hachisuka, Toshiya
Batty, Christopher
Numerical Analysis
Graphics
We present projected walk on spheres (PWoS), a novel pointwise and discretization-free Monte Carlo solver for surface PDEs with Dirichlet boundaries, as a generalization of the walk on spheres method (WoS) [Muller 1956; Sawhney and Crane 2020]. We adapt the recursive relationship of WoS designed for PDEs in volumetric domains to a volumetric neighborhood around the surface, and at the end of each recursion step, we project the sample point on the sphere back to the surface. We motivate this simple modification to WoS with the theory of the closest point extension used in the closest point method. To define the valid volumetric neighborhood domain for PWoS, we develop strategies to estimate the local feature size of the surface and to compute the distance to the Dirichlet boundaries on the surface extended in their normal directions. We also design a mean value filtering method for PWoS to improve the method's efficiency when the surface is represented as a polygonal mesh or a point cloud. Finally, we study the convergence of PWoS and demonstrate its application to graphics tasks, including diffusion curves, geodesic distance computation, and wave propagation animation. We show that our method works with various types of surfaces, including a surface of mixed codimension.
title Projected Walk on Spheres: A Monte Carlo Closest Point Method for Surface PDEs
topic Numerical Analysis
Graphics
url https://arxiv.org/abs/2410.03844