Vehicle-in-Virtual-Environment Method for ADAS and Connected and Automated Driving Function Development/Demonstration/Evaluation

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Cao, Xincheng, Chen, Haochong, Aksun-Guvenc, Bilin, Guvenc, Levent
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866912060601794560
author Cao, Xincheng
Chen, Haochong
Aksun-Guvenc, Bilin
Guvenc, Levent
author_facet Cao, Xincheng
Chen, Haochong
Aksun-Guvenc, Bilin
Guvenc, Levent
contents The current approach for new Advanced Driver Assistance System (ADAS) and Connected and Automated Driving (CAD) function development involves a significant amount of public road testing which is inefficient due to the number miles that need to be driven for rare and extreme events to take place, thereby being very costly also, and unsafe as the rest of the road users become involuntary test subjects. A new development, evaluation and demonstration method for safe, efficient, and repeatable development, demonstration and evaluation of ADAS and CAD functions called VehicleInVirtualEnvironment (VVE) was recently introduced as a solution to this problem. The vehicle is operated in a large, empty, and flat area during VVE while its localization and perception sensor data is fed from the virtual environment with other traffic and rare and extreme events being generated as needed. The virtual environment can be easily configured and modified to construct different testing scenarios on demand. This paper focuses on the VVE approach and introduces the coordinate transformations needed to sync pose (location and orientation) in the virtual and physical worlds and handling of localization and perception sensor data using the highly realistic 3D simulation model of a recent autonomous shuttle deployment site in Columbus, Ohio as the virtual world. As a further example that uses multiple actors, the use of VVE for VehicleToVRU communication based Vulnerable Road User (VRU) safety is presented in the paper using VVE experiments and real pedestrian(s) in a safe and repeatable manner. VVE experiments are used to demonstrate the efficacy of the method.
format Preprint
id arxiv_https___arxiv_org_abs_2410_04313
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Vehicle-in-Virtual-Environment Method for ADAS and Connected and Automated Driving Function Development/Demonstration/Evaluation
Cao, Xincheng
Chen, Haochong
Aksun-Guvenc, Bilin
Guvenc, Levent
Robotics
Systems and Control
The current approach for new Advanced Driver Assistance System (ADAS) and Connected and Automated Driving (CAD) function development involves a significant amount of public road testing which is inefficient due to the number miles that need to be driven for rare and extreme events to take place, thereby being very costly also, and unsafe as the rest of the road users become involuntary test subjects. A new development, evaluation and demonstration method for safe, efficient, and repeatable development, demonstration and evaluation of ADAS and CAD functions called VehicleInVirtualEnvironment (VVE) was recently introduced as a solution to this problem. The vehicle is operated in a large, empty, and flat area during VVE while its localization and perception sensor data is fed from the virtual environment with other traffic and rare and extreme events being generated as needed. The virtual environment can be easily configured and modified to construct different testing scenarios on demand. This paper focuses on the VVE approach and introduces the coordinate transformations needed to sync pose (location and orientation) in the virtual and physical worlds and handling of localization and perception sensor data using the highly realistic 3D simulation model of a recent autonomous shuttle deployment site in Columbus, Ohio as the virtual world. As a further example that uses multiple actors, the use of VVE for VehicleToVRU communication based Vulnerable Road User (VRU) safety is presented in the paper using VVE experiments and real pedestrian(s) in a safe and repeatable manner. VVE experiments are used to demonstrate the efficacy of the method.
title Vehicle-in-Virtual-Environment Method for ADAS and Connected and Automated Driving Function Development/Demonstration/Evaluation
topic Robotics
Systems and Control
url https://arxiv.org/abs/2410.04313