Vizing's Theorem in Near-Linear Time

Fuente: arXiv
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Main Authors: Assadi, Sepehr, Behnezhad, Soheil, Bhattacharya, Sayan, Costa, Martín, Solomon, Shay, Zhang, Tianyi
Format: Preprint
Published: 2024
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author Assadi, Sepehr
Behnezhad, Soheil
Bhattacharya, Sayan
Costa, Martín
Solomon, Shay
Zhang, Tianyi
author_facet Assadi, Sepehr
Behnezhad, Soheil
Bhattacharya, Sayan
Costa, Martín
Solomon, Shay
Zhang, Tianyi
contents Vizing's theorem states that any $n$-vertex $m$-edge graph of maximum degree $Δ$ can be edge colored using at most $Δ+ 1$ different colors [Vizing, 1964]. Vizing's original proof is algorithmic and shows that such an edge coloring can be found in $O(mn)$ time. This was subsequently improved to $\tilde O(m\sqrt{n})$ time, independently by [Arjomandi, 1982] and by [Gabow et al., 1985]. Very recently, independently and concurrently, using randomization, this runtime bound was further improved to $\tilde{O}(n^2)$ by [Assadi, 2024] and $\tilde O(mn^{1/3})$ by [Bhattacharya, Carmon, Costa, Solomon and Zhang, 2024] (and subsequently to $\tilde O(mn^{1/4})$ time by [Bhattacharya, Costa, Solomon and Zhang, 2024]). In this paper, we present a randomized algorithm that computes a $(Δ+1)$-edge coloring in near-linear time -- in fact, only $O(m\logΔ)$ time -- with high probability, giving a near-optimal algorithm for this fundamental problem.
format Preprint
id arxiv_https___arxiv_org_abs_2410_05240
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Vizing's Theorem in Near-Linear Time
Assadi, Sepehr
Behnezhad, Soheil
Bhattacharya, Sayan
Costa, Martín
Solomon, Shay
Zhang, Tianyi
Data Structures and Algorithms
Vizing's theorem states that any $n$-vertex $m$-edge graph of maximum degree $Δ$ can be edge colored using at most $Δ+ 1$ different colors [Vizing, 1964]. Vizing's original proof is algorithmic and shows that such an edge coloring can be found in $O(mn)$ time. This was subsequently improved to $\tilde O(m\sqrt{n})$ time, independently by [Arjomandi, 1982] and by [Gabow et al., 1985]. Very recently, independently and concurrently, using randomization, this runtime bound was further improved to $\tilde{O}(n^2)$ by [Assadi, 2024] and $\tilde O(mn^{1/3})$ by [Bhattacharya, Carmon, Costa, Solomon and Zhang, 2024] (and subsequently to $\tilde O(mn^{1/4})$ time by [Bhattacharya, Costa, Solomon and Zhang, 2024]). In this paper, we present a randomized algorithm that computes a $(Δ+1)$-edge coloring in near-linear time -- in fact, only $O(m\logΔ)$ time -- with high probability, giving a near-optimal algorithm for this fundamental problem.
title Vizing's Theorem in Near-Linear Time
topic Data Structures and Algorithms
url https://arxiv.org/abs/2410.05240