ActionAtlas: A VideoQA Benchmark for Domain-specialized Action Recognition

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Salehi, Mohammadreza, Park, Jae Sung, Yadav, Tanush, Kusupati, Aditya, Krishna, Ranjay, Choi, Yejin, Hajishirzi, Hannaneh, Farhadi, Ali
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866917833906061312
author Salehi, Mohammadreza
Park, Jae Sung
Yadav, Tanush
Kusupati, Aditya
Krishna, Ranjay
Choi, Yejin
Hajishirzi, Hannaneh
Farhadi, Ali
author_facet Salehi, Mohammadreza
Park, Jae Sung
Yadav, Tanush
Kusupati, Aditya
Krishna, Ranjay
Choi, Yejin
Hajishirzi, Hannaneh
Farhadi, Ali
contents Our world is full of varied actions and moves across specialized domains that we, as humans, strive to identify and understand. Within any single domain, actions can often appear quite similar, making it challenging for deep models to distinguish them accurately. To evaluate the effectiveness of multimodal foundation models in helping us recognize such actions, we present ActionAtlas v1.0, a multiple-choice video question answering benchmark featuring short videos across various sports. Each video in the dataset is paired with a question and four or five choices. The question pinpoints specific individuals, asking which choice "best" describes their action within a certain temporal context. Overall, the dataset includes 934 videos showcasing 580 unique actions across 56 sports, with a total of 1896 actions within choices. Unlike most existing video question answering benchmarks that only cover simplistic actions, often identifiable from a single frame, ActionAtlas focuses on intricate movements and rigorously tests the model's capability to discern subtle differences between moves that look similar within each domain. We evaluate open and proprietary foundation models on this benchmark, finding that the best model, GPT-4o, achieves a maximum accuracy of 45.52%. Meanwhile, Non-expert crowd workers, provided with action description for each choice, achieve 61.64% accuracy, where random chance is approximately 21%. Our findings with state-of-the-art models indicate that having a high frame sampling rate is important for accurately recognizing actions in ActionAtlas, a feature that some leading proprietary video models, such as Gemini, do not include in their default configuration.
format Preprint
id arxiv_https___arxiv_org_abs_2410_05774
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ActionAtlas: A VideoQA Benchmark for Domain-specialized Action Recognition
Salehi, Mohammadreza
Park, Jae Sung
Yadav, Tanush
Kusupati, Aditya
Krishna, Ranjay
Choi, Yejin
Hajishirzi, Hannaneh
Farhadi, Ali
Computer Vision and Pattern Recognition
Our world is full of varied actions and moves across specialized domains that we, as humans, strive to identify and understand. Within any single domain, actions can often appear quite similar, making it challenging for deep models to distinguish them accurately. To evaluate the effectiveness of multimodal foundation models in helping us recognize such actions, we present ActionAtlas v1.0, a multiple-choice video question answering benchmark featuring short videos across various sports. Each video in the dataset is paired with a question and four or five choices. The question pinpoints specific individuals, asking which choice "best" describes their action within a certain temporal context. Overall, the dataset includes 934 videos showcasing 580 unique actions across 56 sports, with a total of 1896 actions within choices. Unlike most existing video question answering benchmarks that only cover simplistic actions, often identifiable from a single frame, ActionAtlas focuses on intricate movements and rigorously tests the model's capability to discern subtle differences between moves that look similar within each domain. We evaluate open and proprietary foundation models on this benchmark, finding that the best model, GPT-4o, achieves a maximum accuracy of 45.52%. Meanwhile, Non-expert crowd workers, provided with action description for each choice, achieve 61.64% accuracy, where random chance is approximately 21%. Our findings with state-of-the-art models indicate that having a high frame sampling rate is important for accurately recognizing actions in ActionAtlas, a feature that some leading proprietary video models, such as Gemini, do not include in their default configuration.
title ActionAtlas: A VideoQA Benchmark for Domain-specialized Action Recognition
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.05774