ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion

Fuente: arXiv
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Main Authors: Chen, Lu, Zeng, Yingfu, Li, Haoang, Deng, Zhitao, Yan, Jiafu, Zhao, Zhenjun
Format: Preprint
Published: 2024
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author Chen, Lu
Zeng, Yingfu
Li, Haoang
Deng, Zhitao
Yan, Jiafu
Zhao, Zhenjun
author_facet Chen, Lu
Zeng, Yingfu
Li, Haoang
Deng, Zhitao
Yan, Jiafu
Zhao, Zhenjun
contents Accurate and affordable indoor 3D reconstruction is critical for effective robot navigation and interaction. Traditional LiDAR-based mapping provides high precision but is costly, heavy, and power-intensive, with limited ability for novel view rendering. Vision-based mapping, while cost-effective and capable of capturing visual data, often struggles with high-quality 3D reconstruction due to sparse point clouds. We propose ES-Gaussian, an end-to-end system using a low-altitude camera and single-line LiDAR for high-quality 3D indoor reconstruction. Our system features Visual Error Construction (VEC) to enhance sparse point clouds by identifying and correcting areas with insufficient geometric detail from 2D error maps. Additionally, we introduce a novel 3DGS initialization method guided by single-line LiDAR, overcoming the limitations of traditional multi-view setups and enabling effective reconstruction in resource-constrained environments. Extensive experimental results on our new Dreame-SR dataset and a publicly available dataset demonstrate that ES-Gaussian outperforms existing methods, particularly in challenging scenarios. The project page is available at https://chenlu-china.github.io/ES-Gaussian/.
format Preprint
id arxiv_https___arxiv_org_abs_2410_06613
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion
Chen, Lu
Zeng, Yingfu
Li, Haoang
Deng, Zhitao
Yan, Jiafu
Zhao, Zhenjun
Computer Vision and Pattern Recognition
Robotics
Accurate and affordable indoor 3D reconstruction is critical for effective robot navigation and interaction. Traditional LiDAR-based mapping provides high precision but is costly, heavy, and power-intensive, with limited ability for novel view rendering. Vision-based mapping, while cost-effective and capable of capturing visual data, often struggles with high-quality 3D reconstruction due to sparse point clouds. We propose ES-Gaussian, an end-to-end system using a low-altitude camera and single-line LiDAR for high-quality 3D indoor reconstruction. Our system features Visual Error Construction (VEC) to enhance sparse point clouds by identifying and correcting areas with insufficient geometric detail from 2D error maps. Additionally, we introduce a novel 3DGS initialization method guided by single-line LiDAR, overcoming the limitations of traditional multi-view setups and enabling effective reconstruction in resource-constrained environments. Extensive experimental results on our new Dreame-SR dataset and a publicly available dataset demonstrate that ES-Gaussian outperforms existing methods, particularly in challenging scenarios. The project page is available at https://chenlu-china.github.io/ES-Gaussian/.
title ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2410.06613