M3Bench: Benchmarking Whole-body Motion Generation for Mobile Manipulation in 3D Scenes

Fuente: arXiv
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Main Authors: Zhang, Zeyu, Yan, Sixu, Han, Muzhi, Wang, Zaijin, Wang, Xinggang, Zhu, Song-Chun, Liu, Hangxin
Format: Preprint
Published: 2024
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author Zhang, Zeyu
Yan, Sixu
Han, Muzhi
Wang, Zaijin
Wang, Xinggang
Zhu, Song-Chun
Liu, Hangxin
author_facet Zhang, Zeyu
Yan, Sixu
Han, Muzhi
Wang, Zaijin
Wang, Xinggang
Zhu, Song-Chun
Liu, Hangxin
contents We propose M3Bench, a new benchmark for whole-body motion generation in mobile manipulation tasks. Given a 3D scene context, M3Bench requires an embodied agent to reason about its configuration, environmental constraints, and task objectives to generate coordinated whole-body motion trajectories for object rearrangement. M3Bench features 30,000 object rearrangement tasks across 119 diverse scenes, providing expert demonstrations generated by our newly developed M3BenchMaker, an automatic data generation tool that produces whole-body motion trajectories from high-level task instructions using only basic scene and robot information. Our benchmark includes various task splits to evaluate generalization across different dimensions and leverages realistic physics simulation for trajectory assessment. Extensive evaluation analysis reveals that state-of-the-art models struggle with coordinating base-arm motion while adhering to environmental and task-specific constraints, underscoring the need for new models to bridge this gap. By releasing M3Bench and M3BenchMaker we aim to advance robotics research toward more adaptive and capable mobile manipulation in diverse, real-world environments.
format Preprint
id arxiv_https___arxiv_org_abs_2410_06678
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle M3Bench: Benchmarking Whole-body Motion Generation for Mobile Manipulation in 3D Scenes
Zhang, Zeyu
Yan, Sixu
Han, Muzhi
Wang, Zaijin
Wang, Xinggang
Zhu, Song-Chun
Liu, Hangxin
Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
Machine Learning
We propose M3Bench, a new benchmark for whole-body motion generation in mobile manipulation tasks. Given a 3D scene context, M3Bench requires an embodied agent to reason about its configuration, environmental constraints, and task objectives to generate coordinated whole-body motion trajectories for object rearrangement. M3Bench features 30,000 object rearrangement tasks across 119 diverse scenes, providing expert demonstrations generated by our newly developed M3BenchMaker, an automatic data generation tool that produces whole-body motion trajectories from high-level task instructions using only basic scene and robot information. Our benchmark includes various task splits to evaluate generalization across different dimensions and leverages realistic physics simulation for trajectory assessment. Extensive evaluation analysis reveals that state-of-the-art models struggle with coordinating base-arm motion while adhering to environmental and task-specific constraints, underscoring the need for new models to bridge this gap. By releasing M3Bench and M3BenchMaker we aim to advance robotics research toward more adaptive and capable mobile manipulation in diverse, real-world environments.
title M3Bench: Benchmarking Whole-body Motion Generation for Mobile Manipulation in 3D Scenes
topic Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2410.06678