Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions

Fuente: arXiv
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Hauptverfasser: Zheng, Chuanjun, Zhan, Yicheng, Shi, Liang, Cakmakci, Ozan, Akşit, Kaan
Format: Preprint
Veröffentlicht: 2024
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author Zheng, Chuanjun
Zhan, Yicheng
Shi, Liang
Cakmakci, Ozan
Akşit, Kaan
author_facet Zheng, Chuanjun
Zhan, Yicheng
Shi, Liang
Cakmakci, Ozan
Akşit, Kaan
contents Computer-Generated Holography (CGH) is a set of algorithmic methods for identifying holograms that reconstruct Three-Dimensional (3D) scenes in holographic displays. CGH algorithms decompose 3D scenes into multiplanes at different depth levels and rely on simulations of light that propagated from a source plane to a targeted plane. Thus, for n planes, CGH typically optimizes holograms using n plane-to-plane light transport simulations, leading to major time and computational demands. Our work replaces multiple planes with a focal surface and introduces a learned light transport model that could propagate a light field from a source plane to the focal surface in a single inference. Our learned light transport model leverages spatially adaptive convolution to achieve depth-varying propagation demanded by targeted focal surfaces. The proposed model reduces the hologram optimization process up to 1.5x, which contributes to hologram dataset generation and the training of future learned CGH models.
format Preprint
id arxiv_https___arxiv_org_abs_2410_06854
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
Zheng, Chuanjun
Zhan, Yicheng
Shi, Liang
Cakmakci, Ozan
Akşit, Kaan
Graphics
Human-Computer Interaction
Computer-Generated Holography (CGH) is a set of algorithmic methods for identifying holograms that reconstruct Three-Dimensional (3D) scenes in holographic displays. CGH algorithms decompose 3D scenes into multiplanes at different depth levels and rely on simulations of light that propagated from a source plane to a targeted plane. Thus, for n planes, CGH typically optimizes holograms using n plane-to-plane light transport simulations, leading to major time and computational demands. Our work replaces multiple planes with a focal surface and introduces a learned light transport model that could propagate a light field from a source plane to the focal surface in a single inference. Our learned light transport model leverages spatially adaptive convolution to achieve depth-varying propagation demanded by targeted focal surfaces. The proposed model reduces the hologram optimization process up to 1.5x, which contributes to hologram dataset generation and the training of future learned CGH models.
title Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
topic Graphics
Human-Computer Interaction
url https://arxiv.org/abs/2410.06854