VEC-Sim: A Simulation Platform for Evaluating Service Caching and Computation Offloading Policies in Vehicular Edge Networks

Fuente: arXiv
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Autori principali: Wu, Fan, Xu, Xiaolong, Bilal, Muhammad, Wang, Xiangwei, Cheng, Hao, Wu, Siyu
Natura: Preprint
Pubblicazione: 2024
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author Wu, Fan
Xu, Xiaolong
Bilal, Muhammad
Wang, Xiangwei
Cheng, Hao
Wu, Siyu
author_facet Wu, Fan
Xu, Xiaolong
Bilal, Muhammad
Wang, Xiangwei
Cheng, Hao
Wu, Siyu
contents Computer simulation platforms offer an alternative solution by emulating complex systems in a controlled manner. However, existing Edge Computing (EC) simulators, as well as general-purpose vehicular network simulators, are not tailored for VEC and lack dedicated support for modeling the distinct access pattern, entity mobility trajectory and other unique characteristics of VEC networks. To fill this gap, this paper proposes VEC-Sim, a versatile simulation platform for in-depth evaluation and analysis of various service caching and computation offloading policies in VEC networks. VEC-Sim incorporates realistic mechanisms to replicate real-world access patterns, including service feature vector, vehicle mobility modeling, evolving service popularity, new service upload and user preference shifts, etc. Moreover, its modular architecture and extensive Application Programming Interfaces (APIs) allow seamless integration of customized scheduling policies and user-defined metrics. A comprehensive evaluation of VEC-Sim's capabilities is undertaken in comparison to real-world ground truths. Results prove it to be accurate in reproducing classical scheduling algorithms and extremely effective in conducting case studies.
format Preprint
id arxiv_https___arxiv_org_abs_2410_06934
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle VEC-Sim: A Simulation Platform for Evaluating Service Caching and Computation Offloading Policies in Vehicular Edge Networks
Wu, Fan
Xu, Xiaolong
Bilal, Muhammad
Wang, Xiangwei
Cheng, Hao
Wu, Siyu
Networking and Internet Architecture
Computer simulation platforms offer an alternative solution by emulating complex systems in a controlled manner. However, existing Edge Computing (EC) simulators, as well as general-purpose vehicular network simulators, are not tailored for VEC and lack dedicated support for modeling the distinct access pattern, entity mobility trajectory and other unique characteristics of VEC networks. To fill this gap, this paper proposes VEC-Sim, a versatile simulation platform for in-depth evaluation and analysis of various service caching and computation offloading policies in VEC networks. VEC-Sim incorporates realistic mechanisms to replicate real-world access patterns, including service feature vector, vehicle mobility modeling, evolving service popularity, new service upload and user preference shifts, etc. Moreover, its modular architecture and extensive Application Programming Interfaces (APIs) allow seamless integration of customized scheduling policies and user-defined metrics. A comprehensive evaluation of VEC-Sim's capabilities is undertaken in comparison to real-world ground truths. Results prove it to be accurate in reproducing classical scheduling algorithms and extremely effective in conducting case studies.
title VEC-Sim: A Simulation Platform for Evaluating Service Caching and Computation Offloading Policies in Vehicular Edge Networks
topic Networking and Internet Architecture
url https://arxiv.org/abs/2410.06934