ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model

Fuente: arXiv
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Auteurs principaux: Han, Gaoge, Liang, Mingjiang, Tang, Jinglei, Cheng, Yongkang, Liu, Wei, Huang, Shaoli
Format: Preprint
Publié: 2024
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author Han, Gaoge
Liang, Mingjiang
Tang, Jinglei
Cheng, Yongkang
Liu, Wei
Huang, Shaoli
author_facet Han, Gaoge
Liang, Mingjiang
Tang, Jinglei
Cheng, Yongkang
Liu, Wei
Huang, Shaoli
contents Generating human motion from textual descriptions is a challenging task. Existing methods either struggle with physical credibility or are limited by the complexities of physics simulations. In this paper, we present \emph{ReinDiffuse} that combines reinforcement learning with motion diffusion model to generate physically credible human motions that align with textual descriptions. Our method adapts Motion Diffusion Model to output a parameterized distribution of actions, making them compatible with reinforcement learning paradigms. We employ reinforcement learning with the objective of maximizing physically plausible rewards to optimize motion generation for physical fidelity. Our approach outperforms existing state-of-the-art models on two major datasets, HumanML3D and KIT-ML, achieving significant improvements in physical plausibility and motion quality. Project: https://reindiffuse.github.io/
format Preprint
id arxiv_https___arxiv_org_abs_2410_07296
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model
Han, Gaoge
Liang, Mingjiang
Tang, Jinglei
Cheng, Yongkang
Liu, Wei
Huang, Shaoli
Computer Vision and Pattern Recognition
Generating human motion from textual descriptions is a challenging task. Existing methods either struggle with physical credibility or are limited by the complexities of physics simulations. In this paper, we present \emph{ReinDiffuse} that combines reinforcement learning with motion diffusion model to generate physically credible human motions that align with textual descriptions. Our method adapts Motion Diffusion Model to output a parameterized distribution of actions, making them compatible with reinforcement learning paradigms. We employ reinforcement learning with the objective of maximizing physically plausible rewards to optimize motion generation for physical fidelity. Our approach outperforms existing state-of-the-art models on two major datasets, HumanML3D and KIT-ML, achieving significant improvements in physical plausibility and motion quality. Project: https://reindiffuse.github.io/
title ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.07296