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| Main Authors: | , , |
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| Format: | Preprint |
| Published: |
2024
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| Subjects: | |
| Online Access: | https://arxiv.org/abs/2410.07422 |
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| _version_ | 1866912067041099776 |
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| author | Kandel, Jade Kasumarthi, Sriya Szafir, Danielle Albers |
| author_facet | Kandel, Jade Kasumarthi, Sriya Szafir, Danielle Albers |
| contents | Physical therapy (PT) plays a crucial role in muscle injury recovery, but people struggle to adhere to and perform PT exercises correctly from home. To support challenges faced with in-home PT, augmented reality (AR) holds promise in enhancing patient's engagement and accuracy through immersive interactive visualizations. However, effectively leveraging AR requires a better understanding of patient needs during injury recovery. Through interviews with six individuals undergoing physical therapy, this paper introduces user-centered design considerations integrating AR and body motion data to enhance in-home PT for injury recovery. Our findings identify key challenges and propose design variables for future body-based visualizations of body motion data for PT. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2410_07422 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | Understanding User Needs for Injury Recovery with Augmented Reality Kandel, Jade Kasumarthi, Sriya Szafir, Danielle Albers Human-Computer Interaction Physical therapy (PT) plays a crucial role in muscle injury recovery, but people struggle to adhere to and perform PT exercises correctly from home. To support challenges faced with in-home PT, augmented reality (AR) holds promise in enhancing patient's engagement and accuracy through immersive interactive visualizations. However, effectively leveraging AR requires a better understanding of patient needs during injury recovery. Through interviews with six individuals undergoing physical therapy, this paper introduces user-centered design considerations integrating AR and body motion data to enhance in-home PT for injury recovery. Our findings identify key challenges and propose design variables for future body-based visualizations of body motion data for PT. |
| title | Understanding User Needs for Injury Recovery with Augmented Reality |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2410.07422 |