3D Vision-Language Gaussian Splatting

Fuente: arXiv
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Main Authors: Peng, Qucheng, Planche, Benjamin, Gao, Zhongpai, Zheng, Meng, Choudhuri, Anwesa, Chen, Terrence, Chen, Chen, Wu, Ziyan
Format: Preprint
Published: 2024
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author Peng, Qucheng
Planche, Benjamin
Gao, Zhongpai
Zheng, Meng
Choudhuri, Anwesa
Chen, Terrence
Chen, Chen
Wu, Ziyan
author_facet Peng, Qucheng
Planche, Benjamin
Gao, Zhongpai
Zheng, Meng
Choudhuri, Anwesa
Chen, Terrence
Chen, Chen
Wu, Ziyan
contents Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality. However, current multi-modal scene understanding approaches have naively embedded semantic representations into 3D reconstruction methods without striking a balance between visual and language modalities, which leads to unsatisfying semantic rasterization of translucent or reflective objects, as well as over-fitting on color modality. To alleviate these limitations, we propose a solution that adequately handles the distinct visual and semantic modalities, i.e., a 3D vision-language Gaussian splatting model for scene understanding, to put emphasis on the representation learning of language modality. We propose a novel cross-modal rasterizer, using modality fusion along with a smoothed semantic indicator for enhancing semantic rasterization. We also employ a camera-view blending technique to improve semantic consistency between existing and synthesized views, thereby effectively mitigating over-fitting. Extensive experiments demonstrate that our method achieves state-of-the-art performance in open-vocabulary semantic segmentation, surpassing existing methods by a significant margin.
format Preprint
id arxiv_https___arxiv_org_abs_2410_07577
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle 3D Vision-Language Gaussian Splatting
Peng, Qucheng
Planche, Benjamin
Gao, Zhongpai
Zheng, Meng
Choudhuri, Anwesa
Chen, Terrence
Chen, Chen
Wu, Ziyan
Computer Vision and Pattern Recognition
Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality. However, current multi-modal scene understanding approaches have naively embedded semantic representations into 3D reconstruction methods without striking a balance between visual and language modalities, which leads to unsatisfying semantic rasterization of translucent or reflective objects, as well as over-fitting on color modality. To alleviate these limitations, we propose a solution that adequately handles the distinct visual and semantic modalities, i.e., a 3D vision-language Gaussian splatting model for scene understanding, to put emphasis on the representation learning of language modality. We propose a novel cross-modal rasterizer, using modality fusion along with a smoothed semantic indicator for enhancing semantic rasterization. We also employ a camera-view blending technique to improve semantic consistency between existing and synthesized views, thereby effectively mitigating over-fitting. Extensive experiments demonstrate that our method achieves state-of-the-art performance in open-vocabulary semantic segmentation, surpassing existing methods by a significant margin.
title 3D Vision-Language Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.07577