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Main Authors: Obrist, Jan, Zamora, Miguel, Zheng, Hehui, Hinchet, Ronan, Ozdemir, Firat, Zarate, Juan, Katzschmann, Robert K., Coros, Stelian
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2410.07688
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author Obrist, Jan
Zamora, Miguel
Zheng, Hehui
Hinchet, Ronan
Ozdemir, Firat
Zarate, Juan
Katzschmann, Robert K.
Coros, Stelian
author_facet Obrist, Jan
Zamora, Miguel
Zheng, Hehui
Hinchet, Ronan
Ozdemir, Firat
Zarate, Juan
Katzschmann, Robert K.
Coros, Stelian
contents Data-driven methods have shown great potential in solving challenging manipulation tasks; however, their application in the domain of deformable objects has been constrained, in part, by the lack of data. To address this lack, we propose PokeFlex, a dataset featuring real-world multimodal data that is paired and annotated. The modalities include 3D textured meshes, point clouds, RGB images, and depth maps. Such data can be leveraged for several downstream tasks, such as online 3D mesh reconstruction, and it can potentially enable underexplored applications such as the real-world deployment of traditional control methods based on mesh simulations. To deal with the challenges posed by real-world 3D mesh reconstruction, we leverage a professional volumetric capture system that allows complete 360° reconstruction. PokeFlex consists of 18 deformable objects with varying stiffness and shapes. Deformations are generated by dropping objects onto a flat surface or by poking the objects with a robot arm. Interaction wrenches and contact locations are also reported for the latter case. Using different data modalities, we demonstrated a use case for our dataset training models that, given the novelty of the multimodal nature of Pokeflex, constitute the state-of-the-art in multi-object online template-based mesh reconstruction from multimodal data, to the best of our knowledge. We refer the reader to our website ( https://pokeflex-dataset.github.io/ ) for further demos and examples.
format Preprint
id arxiv_https___arxiv_org_abs_2410_07688
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle PokeFlex: A Real-World Dataset of Volumetric Deformable Objects for Robotics
Obrist, Jan
Zamora, Miguel
Zheng, Hehui
Hinchet, Ronan
Ozdemir, Firat
Zarate, Juan
Katzschmann, Robert K.
Coros, Stelian
Robotics
Computer Vision and Pattern Recognition
Data-driven methods have shown great potential in solving challenging manipulation tasks; however, their application in the domain of deformable objects has been constrained, in part, by the lack of data. To address this lack, we propose PokeFlex, a dataset featuring real-world multimodal data that is paired and annotated. The modalities include 3D textured meshes, point clouds, RGB images, and depth maps. Such data can be leveraged for several downstream tasks, such as online 3D mesh reconstruction, and it can potentially enable underexplored applications such as the real-world deployment of traditional control methods based on mesh simulations. To deal with the challenges posed by real-world 3D mesh reconstruction, we leverage a professional volumetric capture system that allows complete 360° reconstruction. PokeFlex consists of 18 deformable objects with varying stiffness and shapes. Deformations are generated by dropping objects onto a flat surface or by poking the objects with a robot arm. Interaction wrenches and contact locations are also reported for the latter case. Using different data modalities, we demonstrated a use case for our dataset training models that, given the novelty of the multimodal nature of Pokeflex, constitute the state-of-the-art in multi-object online template-based mesh reconstruction from multimodal data, to the best of our knowledge. We refer the reader to our website ( https://pokeflex-dataset.github.io/ ) for further demos and examples.
title PokeFlex: A Real-World Dataset of Volumetric Deformable Objects for Robotics
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.07688