MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting

Fuente: arXiv
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Main Authors: Zhu, Ruijie, Liang, Yanzhe, Chang, Hanzhi, Deng, Jiacheng, Lu, Jiahao, Yang, Wenfei, Zhang, Tianzhu, Zhang, Yongdong
Format: Preprint
Published: 2024
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author Zhu, Ruijie
Liang, Yanzhe
Chang, Hanzhi
Deng, Jiacheng
Lu, Jiahao
Yang, Wenfei
Zhang, Tianzhu
Zhang, Yongdong
author_facet Zhu, Ruijie
Liang, Yanzhe
Chang, Hanzhi
Deng, Jiacheng
Lu, Jiahao
Yang, Wenfei
Zhang, Tianzhu
Zhang, Yongdong
contents Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to dynamic scenes, they often lack explicit constraints on object motion, leading to optimization difficulties and performance degradation. To address the above issues, we propose a novel deformable 3D Gaussian splatting framework called MotionGS, which explores explicit motion priors to guide the deformation of 3D Gaussians. Specifically, we first introduce an optical flow decoupling module that decouples optical flow into camera flow and motion flow, corresponding to camera movement and object motion respectively. Then the motion flow can effectively constrain the deformation of 3D Gaussians, thus simulating the motion of dynamic objects. Additionally, a camera pose refinement module is proposed to alternately optimize 3D Gaussians and camera poses, mitigating the impact of inaccurate camera poses. Extensive experiments in the monocular dynamic scenes validate that MotionGS surpasses state-of-the-art methods and exhibits significant superiority in both qualitative and quantitative results. Project page: https://ruijiezhu94.github.io/MotionGS_page
format Preprint
id arxiv_https___arxiv_org_abs_2410_07707
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Zhu, Ruijie
Liang, Yanzhe
Chang, Hanzhi
Deng, Jiacheng
Lu, Jiahao
Yang, Wenfei
Zhang, Tianzhu
Zhang, Yongdong
Computer Vision and Pattern Recognition
Graphics
Machine Learning
Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to dynamic scenes, they often lack explicit constraints on object motion, leading to optimization difficulties and performance degradation. To address the above issues, we propose a novel deformable 3D Gaussian splatting framework called MotionGS, which explores explicit motion priors to guide the deformation of 3D Gaussians. Specifically, we first introduce an optical flow decoupling module that decouples optical flow into camera flow and motion flow, corresponding to camera movement and object motion respectively. Then the motion flow can effectively constrain the deformation of 3D Gaussians, thus simulating the motion of dynamic objects. Additionally, a camera pose refinement module is proposed to alternately optimize 3D Gaussians and camera poses, mitigating the impact of inaccurate camera poses. Extensive experiments in the monocular dynamic scenes validate that MotionGS surpasses state-of-the-art methods and exhibits significant superiority in both qualitative and quantitative results. Project page: https://ruijiezhu94.github.io/MotionGS_page
title MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
url https://arxiv.org/abs/2410.07707