Saved in:
| Main Authors: | Kong, Fanqi, Huang, Yizhe, Zhu, Song-Chun, Qi, Siyuan, Feng, Xue |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2410.07863 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and Planning
by: Huang, Yizhe, et al.
Published: (2024)
by: Huang, Yizhe, et al.
Published: (2024)
Adaptive Punishment for Cooperation in Mixed-Motive Games
by: Tang, Min, et al.
Published: (2026)
by: Tang, Min, et al.
Published: (2026)
ToMPO: Training LLM Strategic Decision Making from a Multi-Agent Perspective
by: Zhang, Yiwen, et al.
Published: (2025)
by: Zhang, Yiwen, et al.
Published: (2025)
AdaSociety: An Adaptive Environment with Social Structures for Multi-Agent Decision-Making
by: Huang, Yizhe, et al.
Published: (2024)
by: Huang, Yizhe, et al.
Published: (2024)
Altruism and Fair Objective in Mixed-Motive Markov games
by: Xu, Yao-hua Franck, et al.
Published: (2026)
by: Xu, Yao-hua Franck, et al.
Published: (2026)
SIV-Bench: A Video Benchmark for Social Interaction Understanding and Reasoning
by: Kong, Fanqi, et al.
Published: (2025)
by: Kong, Fanqi, et al.
Published: (2025)
Explaining Decisions of Agents in Mixed-Motive Games
by: Orner, Maayan, et al.
Published: (2024)
by: Orner, Maayan, et al.
Published: (2024)
Social World Model-Augmented Mechanism Design Policy Learning
by: Zhang, Xiaoyuan, et al.
Published: (2025)
by: Zhang, Xiaoyuan, et al.
Published: (2025)
Autonomous Alignment with Human Value on Altruism through Considerate Self-imagination and Theory of Mind
by: Tong, Haibo, et al.
Published: (2024)
by: Tong, Haibo, et al.
Published: (2024)
Stratagem: Learning Transferable Reasoning via Trajectory-Modulated Game Self-Play
by: Feng, Xiachong, et al.
Published: (2026)
by: Feng, Xiachong, et al.
Published: (2026)
The Emergence of Altruism in Large-Language-Model Agents Society
by: Li, Haoyang, et al.
Published: (2025)
by: Li, Haoyang, et al.
Published: (2025)
M3-BENCH: Process-Aware Evaluation of LLM Agents' Social Behaviors in Mixed-Motive Games
by: Xie, Sixiong, et al.
Published: (2026)
by: Xie, Sixiong, et al.
Published: (2026)
Experience is the Best Teacher: Motivating Effective Exploration in Reinforcement Learning for LLMs
by: Zhang, Wenjian, et al.
Published: (2026)
by: Zhang, Wenjian, et al.
Published: (2026)
Sigmoid Self-Attention has Lower Sample Complexity than Softmax Self-Attention: A Mixture-of-Experts Perspective
by: Yan, Fanqi, et al.
Published: (2025)
by: Yan, Fanqi, et al.
Published: (2025)
Reflection of Episodes: Learning to Play Game from Expert and Self Experiences
by: Xu, Xiaojie, et al.
Published: (2025)
by: Xu, Xiaojie, et al.
Published: (2025)
CivRealm: A Learning and Reasoning Odyssey in Civilization for Decision-Making Agents
by: Qi, Siyuan, et al.
Published: (2024)
by: Qi, Siyuan, et al.
Published: (2024)
InfoPO: Information-Driven Policy Optimization for User-Centric Agents
by: Kong, Fanqi, et al.
Published: (2026)
by: Kong, Fanqi, et al.
Published: (2026)
Nano-EmoX: Unifying Multimodal Emotional Intelligence from Perception to Empathy
by: Huang, Jiahao, et al.
Published: (2026)
by: Huang, Jiahao, et al.
Published: (2026)
EMPA: Evaluating Persona-Aligned Empathy as a Process
by: Zhang, Shiya, et al.
Published: (2026)
by: Zhang, Shiya, et al.
Published: (2026)
HuB: Learning Extreme Humanoid Balance
by: Zhang, Tong, et al.
Published: (2025)
by: Zhang, Tong, et al.
Published: (2025)
Collab-Solver: Collaborative Solving Policy Learning for Mixed-Integer Linear Programming
by: Li, Siyuan, et al.
Published: (2025)
by: Li, Siyuan, et al.
Published: (2025)
Enhancing LLM-Based Social Bot via an Adversarial Learning Framework
by: Kong, Fanqi, et al.
Published: (2025)
by: Kong, Fanqi, et al.
Published: (2025)
BEAM: Brainwave Empathy Assessment Model for Early Childhood
by: Xie, Chen, et al.
Published: (2025)
by: Xie, Chen, et al.
Published: (2025)
From Spark to Fire: Modeling and Mitigating Error Cascades in LLM-Based Multi-Agent Collaboration
by: Xie, Yizhe, et al.
Published: (2026)
by: Xie, Yizhe, et al.
Published: (2026)
Empathy-R1: A Chain-of-Empathy and Reinforcement Learning Framework for Long-Form Mental Health Support
by: Yao, Xianrong, et al.
Published: (2025)
by: Yao, Xianrong, et al.
Published: (2025)
Empathy in Explanation
by: Collins, Katherine M., et al.
Published: (2025)
by: Collins, Katherine M., et al.
Published: (2025)
Imitation Learning of Correlated Policies in Stackelberg Games
by: Wang, Kuang-Da, et al.
Published: (2025)
by: Wang, Kuang-Da, et al.
Published: (2025)
Beyond Self-Consistency: Loss-Balanced Perturbation-Based Regularization Improves Industrial-Scale Ads Ranking
by: Ramazanli, Ilqar, et al.
Published: (2025)
by: Ramazanli, Ilqar, et al.
Published: (2025)
Probing the Multi-turn Planning Capabilities of LLMs via 20 Question Games
by: Zhang, Yizhe, et al.
Published: (2023)
by: Zhang, Yizhe, et al.
Published: (2023)
LLMs Should Incorporate Explicit Mechanisms for Human Empathy
by: You, Xiaoxing, et al.
Published: (2026)
by: You, Xiaoxing, et al.
Published: (2026)
TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoning
by: Hudi, Frederikus, et al.
Published: (2025)
by: Hudi, Frederikus, et al.
Published: (2025)
Privileged Self-Access Matters for Introspection in AI
by: Song, Siyuan, et al.
Published: (2025)
by: Song, Siyuan, et al.
Published: (2025)
CPGRec+: A Balance-oriented Framework for Personalized Video Game Recommendations
by: Li, Xiping, et al.
Published: (2026)
by: Li, Xiping, et al.
Published: (2026)
Do Large Language Models Walk Their Talk? Measuring the Gap Between Implicit Associations, Self-Report, and Behavioral Altruism
by: Andric, Sandro
Published: (2025)
by: Andric, Sandro
Published: (2025)
The Oversight Game: Learning to Cooperatively Balance an AI Agent's Safety and Autonomy
by: Overman, William, et al.
Published: (2025)
by: Overman, William, et al.
Published: (2025)
Generalizable Hierarchical Skill Learning via Object-Centric Representation
by: Zhao, Haibo, et al.
Published: (2025)
by: Zhao, Haibo, et al.
Published: (2025)
Minibal: Balanced Game-Playing Without Opponent Modeling
by: Cohen-Solal, Quentin, et al.
Published: (2026)
by: Cohen-Solal, Quentin, et al.
Published: (2026)
Evaluating Generalization Capabilities of LLM-Based Agents in Mixed-Motive Scenarios Using Concordia
by: Smith, Chandler, et al.
Published: (2025)
by: Smith, Chandler, et al.
Published: (2025)
Building Altruistic and Moral AI Agent with Brain-inspired Emotional Empathy Mechanisms
by: Zhao, Feifei, et al.
Published: (2024)
by: Zhao, Feifei, et al.
Published: (2024)
Balancing Efficiency and Empathy: Healthcare Providers' Perspectives on AI-Supported Workflows for Serious Illness Conversations in the Emergency Department
by: Zhao, Menglin, et al.
Published: (2025)
by: Zhao, Menglin, et al.
Published: (2025)
Similar Items
-
Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and Planning
by: Huang, Yizhe, et al.
Published: (2024) -
Adaptive Punishment for Cooperation in Mixed-Motive Games
by: Tang, Min, et al.
Published: (2026) -
ToMPO: Training LLM Strategic Decision Making from a Multi-Agent Perspective
by: Zhang, Yiwen, et al.
Published: (2025) -
AdaSociety: An Adaptive Environment with Social Structures for Multi-Agent Decision-Making
by: Huang, Yizhe, et al.
Published: (2024) -
Altruism and Fair Objective in Mixed-Motive Markov games
by: Xu, Yao-hua Franck, et al.
Published: (2026)