ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars

Fuente: arXiv
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Autori principali: Zhan, Yifan, Zhu, Qingtian, Niu, Muyao, Ma, Mingze, Zhao, Jiancheng, Zhong, Zhihang, Sun, Xiao, Qiao, Yu, Zheng, Yinqiang
Natura: Preprint
Pubblicazione: 2024
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author Zhan, Yifan
Zhu, Qingtian
Niu, Muyao
Ma, Mingze
Zhao, Jiancheng
Zhong, Zhihang
Sun, Xiao
Qiao, Yu
Zheng, Yinqiang
author_facet Zhan, Yifan
Zhu, Qingtian
Niu, Muyao
Ma, Mingze
Zhao, Jiancheng
Zhong, Zhihang
Sun, Xiao
Qiao, Yu
Zheng, Yinqiang
contents In this paper, we highlight a critical yet often overlooked factor in most 3D human tasks, namely modeling complicated 3D human with with hand-held objects or loose-fitting clothing. It is known that the parameterized formulation of SMPL is able to fit human skin; while hand-held objects and loose-fitting clothing, are difficult to get modeled within the unified framework, since their movements are usually decoupled with the human body. To enhance the capability of SMPL skeleton in response to this situation, we propose a growth strategy that enables the joint tree of the skeleton to expand adaptively. Specifically, our method, called ToMiE, consists of parent joints localization and external joints optimization. For parent joints localization, we employ a gradient-based approach guided by both LBS blending weights and motion kernels. Once the external joints are obtained, we proceed to optimize their transformations in SE(3) across different frames, enabling rendering and explicit animation. ToMiE manages to outperform other methods across various cases with hand-held objects and loose-fitting clothing, not only in rendering quality but also by offering free animation of grown joints, thereby enhancing the expressive ability of SMPL skeleton for a broader range of applications.
format Preprint
id arxiv_https___arxiv_org_abs_2410_08082
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars
Zhan, Yifan
Zhu, Qingtian
Niu, Muyao
Ma, Mingze
Zhao, Jiancheng
Zhong, Zhihang
Sun, Xiao
Qiao, Yu
Zheng, Yinqiang
Computer Vision and Pattern Recognition
In this paper, we highlight a critical yet often overlooked factor in most 3D human tasks, namely modeling complicated 3D human with with hand-held objects or loose-fitting clothing. It is known that the parameterized formulation of SMPL is able to fit human skin; while hand-held objects and loose-fitting clothing, are difficult to get modeled within the unified framework, since their movements are usually decoupled with the human body. To enhance the capability of SMPL skeleton in response to this situation, we propose a growth strategy that enables the joint tree of the skeleton to expand adaptively. Specifically, our method, called ToMiE, consists of parent joints localization and external joints optimization. For parent joints localization, we employ a gradient-based approach guided by both LBS blending weights and motion kernels. Once the external joints are obtained, we proceed to optimize their transformations in SE(3) across different frames, enabling rendering and explicit animation. ToMiE manages to outperform other methods across various cases with hand-held objects and loose-fitting clothing, not only in rendering quality but also by offering free animation of grown joints, thereby enhancing the expressive ability of SMPL skeleton for a broader range of applications.
title ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.08082