Saved in:
Bibliographic Details
Main Authors: Huang, Jian, Dong, Chengrui, Chen, Xuanhua, Liu, Peidong
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2410.08107
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866908282135773184
author Huang, Jian
Dong, Chengrui
Chen, Xuanhua
Liu, Peidong
author_facet Huang, Jian
Dong, Chengrui
Chen, Xuanhua
Liu, Peidong
contents Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type of bio-inspired visual sensor, i.e. event camera, has demonstrated advantages in high temporal resolution, high dynamic range, low power consumption and low latency. Due to its unique asynchronous and irregular data capturing process, limited work has been proposed to apply neural representation or 3D Gaussian splatting for an event camera. In this work, we present IncEventGS, an incremental 3D Gaussian Splatting reconstruction algorithm with a single event camera. To recover the 3D scene representation incrementally, we exploit the tracking and mapping paradigm of conventional SLAM pipelines for IncEventGS. Given the incoming event stream, the tracker firstly estimates an initial camera motion based on prior reconstructed 3D-GS scene representation. The mapper then jointly refines both the 3D scene representation and camera motion based on the previously estimated motion trajectory from the tracker. The experimental results demonstrate that IncEventGS delivers superior performance compared to prior NeRF-based methods and other related baselines, even we do not have the ground-truth camera poses. Furthermore, our method can also deliver better performance compared to state-of-the-art event visual odometry methods in terms of camera motion estimation. Code is publicly available at: https://github.com/wu-cvgl/IncEventGS.
format Preprint
id arxiv_https___arxiv_org_abs_2410_08107
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera
Huang, Jian
Dong, Chengrui
Chen, Xuanhua
Liu, Peidong
Computer Vision and Pattern Recognition
Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type of bio-inspired visual sensor, i.e. event camera, has demonstrated advantages in high temporal resolution, high dynamic range, low power consumption and low latency. Due to its unique asynchronous and irregular data capturing process, limited work has been proposed to apply neural representation or 3D Gaussian splatting for an event camera. In this work, we present IncEventGS, an incremental 3D Gaussian Splatting reconstruction algorithm with a single event camera. To recover the 3D scene representation incrementally, we exploit the tracking and mapping paradigm of conventional SLAM pipelines for IncEventGS. Given the incoming event stream, the tracker firstly estimates an initial camera motion based on prior reconstructed 3D-GS scene representation. The mapper then jointly refines both the 3D scene representation and camera motion based on the previously estimated motion trajectory from the tracker. The experimental results demonstrate that IncEventGS delivers superior performance compared to prior NeRF-based methods and other related baselines, even we do not have the ground-truth camera poses. Furthermore, our method can also deliver better performance compared to state-of-the-art event visual odometry methods in terms of camera motion estimation. Code is publicly available at: https://github.com/wu-cvgl/IncEventGS.
title IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.08107