Neural Material Adaptor for Visual Grounding of Intrinsic Dynamics
Fuente:
arXiv
Saved in:
| Main Authors: | Cao, Junyi, Guan, Shanyan, Ge, Yanhao, Li, Wei, Yang, Xiaokang, Ma, Chao |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Implicit Neural Representation of Tileable Material Textures
by: Paz, Hallison, et al.
Published: (2024)
by: Paz, Hallison, et al.
Published: (2024)
Octopus: History-Free Gradient Orthogonalization for Continual Learning in Multimodal Large Language Models
by: Liu, Yuehao, et al.
Published: (2026)
by: Liu, Yuehao, et al.
Published: (2026)
LumiX: Structured and Coherent Text-to-Intrinsic Generation
by: Han, Xu, et al.
Published: (2025)
by: Han, Xu, et al.
Published: (2025)
PIXLRelight: Controllable Relighting via Intrinsic Conditioning
by: Farinha, Miguel, et al.
Published: (2026)
by: Farinha, Miguel, et al.
Published: (2026)
Visual Deformation Detection Using Soft Material Simulation for Pre-training of Condition Assessment Models
by: Sol, Joel, et al.
Published: (2024)
by: Sol, Joel, et al.
Published: (2024)
Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning
by: Elhafsi, Amine, et al.
Published: (2025)
by: Elhafsi, Amine, et al.
Published: (2025)
Multimodal Latent Diffusion Model for Complex Sewing Pattern Generation
by: Liu, Shengqi, et al.
Published: (2024)
by: Liu, Shengqi, et al.
Published: (2024)
IntrinsicReal: Adapting IntrinsicAnything from Synthetic to Real Objects
by: Wei, Xiaokang, et al.
Published: (2025)
by: Wei, Xiaokang, et al.
Published: (2025)
Squeeze3D: Your 3D Generation Model is Secretly an Extreme Neural Compressor
by: Dagli, Rishit, et al.
Published: (2025)
by: Dagli, Rishit, et al.
Published: (2025)
Neural Atlas Graphs for Dynamic Scene Decomposition and Editing
by: Schneider, Jan Philipp, et al.
Published: (2025)
by: Schneider, Jan Philipp, et al.
Published: (2025)
SOPHY: Learning to Generate Simulation-Ready Objects with Physical Materials
by: Cao, Junyi, et al.
Published: (2025)
by: Cao, Junyi, et al.
Published: (2025)
LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting
by: Xing, Xiaoyan, et al.
Published: (2024)
by: Xing, Xiaoyan, et al.
Published: (2024)
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering
by: Wang, Jiaxu, et al.
Published: (2024)
by: Wang, Jiaxu, et al.
Published: (2024)
D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video
by: Kappel, Moritz, et al.
Published: (2024)
by: Kappel, Moritz, et al.
Published: (2024)
HyperFLINT: Hypernetwork-based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization
by: Gadirov, Hamid, et al.
Published: (2024)
by: Gadirov, Hamid, et al.
Published: (2024)
Diverse Part Synthesis for 3D Shape Creation
by: Guan, Yanran, et al.
Published: (2024)
by: Guan, Yanran, et al.
Published: (2024)
NeoWorld: Neural Simulation of Explorable Virtual Worlds via Progressive 3D Unfolding
by: Zhao, Yanpeng, et al.
Published: (2025)
by: Zhao, Yanpeng, et al.
Published: (2025)
Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer
by: Cui, Jiahao, et al.
Published: (2024)
by: Cui, Jiahao, et al.
Published: (2024)
CoatFusion: Controllable Material Coating in Images
by: Levy, Sagie, et al.
Published: (2025)
by: Levy, Sagie, et al.
Published: (2025)
Learning Neural Antiderivatives
by: Rubab, Fizza, et al.
Published: (2025)
by: Rubab, Fizza, et al.
Published: (2025)
NeuralVDB: High-resolution Sparse Volume Representation using Hierarchical Neural Networks
by: Kim, Doyub, et al.
Published: (2022)
by: Kim, Doyub, et al.
Published: (2022)
MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models
by: Birsak, Michael, et al.
Published: (2025)
by: Birsak, Michael, et al.
Published: (2025)
Neural Differential Appearance Equations
by: Liu, Chen, et al.
Published: (2024)
by: Liu, Chen, et al.
Published: (2024)
SliderSpace: Decomposing the Visual Capabilities of Diffusion Models
by: Gandikota, Rohit, et al.
Published: (2025)
by: Gandikota, Rohit, et al.
Published: (2025)
Compositional Neural Textures
by: Tu, Peihan, et al.
Published: (2024)
by: Tu, Peihan, et al.
Published: (2024)
Intrinsic PAPR for Point-level 3D Scene Albedo and Shading Editing
by: Moazeni, Alireza, et al.
Published: (2024)
by: Moazeni, Alireza, et al.
Published: (2024)
OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
by: Song, Ziyang, et al.
Published: (2024)
by: Song, Ziyang, et al.
Published: (2024)
Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates
by: Li, Ren, et al.
Published: (2025)
by: Li, Ren, et al.
Published: (2025)
Neural Gaussian Scale-Space Fields
by: Mujkanovic, Felix, et al.
Published: (2024)
by: Mujkanovic, Felix, et al.
Published: (2024)
Neural Path Guiding with Distribution Factorization
by: Figueiredo, Pedro, et al.
Published: (2025)
by: Figueiredo, Pedro, et al.
Published: (2025)
Stochastic Preconditioning for Neural Field Optimization
by: Ling, Selena, et al.
Published: (2025)
by: Ling, Selena, et al.
Published: (2025)
Boosting 3D Object Generation through PBR Materials
by: Wang, Yitong, et al.
Published: (2024)
by: Wang, Yitong, et al.
Published: (2024)
Topology Aware Neural Interpolation of Scalar Fields
by: Kissi, Mohamed, et al.
Published: (2025)
by: Kissi, Mohamed, et al.
Published: (2025)
ChannelExplorer: Exploring Class Separability Through Activation Channel Visualization
by: Zaman, Md Rahat-uz-, et al.
Published: (2025)
by: Zaman, Md Rahat-uz-, et al.
Published: (2025)
MoZoo:Unleashing Video Diffusion power in animal fur and muscle simulation
by: Liu, Dongxia, et al.
Published: (2026)
by: Liu, Dongxia, et al.
Published: (2026)
Gyroscope-Assisted Motion Deblurring Network
by: Luan, Simin, et al.
Published: (2024)
by: Luan, Simin, et al.
Published: (2024)
Expressive Text-to-Image Generation with Rich Text
by: Ge, Songwei, et al.
Published: (2023)
by: Ge, Songwei, et al.
Published: (2023)
PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning
by: Lei, Yuanhang, et al.
Published: (2026)
by: Lei, Yuanhang, et al.
Published: (2026)
Physically Based Neural Bidirectional Reflectance Distribution Function
by: Zhou, Chenliang, et al.
Published: (2024)
by: Zhou, Chenliang, et al.
Published: (2024)
Fast and Accurate Neural Rendering Using Semi-Gradients
by: Cho, In-Young, et al.
Published: (2024)
by: Cho, In-Young, et al.
Published: (2024)
Similar Items
-
Implicit Neural Representation of Tileable Material Textures
by: Paz, Hallison, et al.
Published: (2024) -
Octopus: History-Free Gradient Orthogonalization for Continual Learning in Multimodal Large Language Models
by: Liu, Yuehao, et al.
Published: (2026) -
LumiX: Structured and Coherent Text-to-Intrinsic Generation
by: Han, Xu, et al.
Published: (2025) -
PIXLRelight: Controllable Relighting via Intrinsic Conditioning
by: Farinha, Miguel, et al.
Published: (2026) -
Visual Deformation Detection Using Soft Material Simulation for Pre-training of Condition Assessment Models
by: Sol, Joel, et al.
Published: (2024)