Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatars
Fuente:
arXiv
Saved in:
| Main Authors: | Huang, Xuan, Li, Hanhui, Liu, Wanquan, Liang, Xiaodan, Yan, Yiqiang, Cheng, Yuhao, Gao, Chengqiang |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos
by: Li, Hanhui, et al.
Published: (2026)
by: Li, Hanhui, et al.
Published: (2026)
3D Visibility-aware Generalizable Neural Radiance Fields for Interacting Hands
by: Huang, Xuan, et al.
Published: (2024)
by: Huang, Xuan, et al.
Published: (2024)
AutoStudio: Crafting Consistent Subjects in Multi-turn Interactive Image Generation
by: Cheng, Junhao, et al.
Published: (2024)
by: Cheng, Junhao, et al.
Published: (2024)
GarmentAligner: Text-to-Garment Generation via Retrieval-augmented Multi-level Corrections
by: Zhang, Shiyue, et al.
Published: (2024)
by: Zhang, Shiyue, et al.
Published: (2024)
LaVieID: Local Autoregressive Diffusion Transformers for Identity-Preserving Video Creation
by: Song, Wenhui, et al.
Published: (2025)
by: Song, Wenhui, et al.
Published: (2025)
ERGO: Excess-Risk-Guided Optimization for High-Fidelity Monocular 3D Gaussian Splatting
by: Ma, Zehua, et al.
Published: (2026)
by: Ma, Zehua, et al.
Published: (2026)
LAM: Large Avatar Model for One-shot Animatable Gaussian Head
by: He, Yisheng, et al.
Published: (2025)
by: He, Yisheng, et al.
Published: (2025)
One-shot Compositional 3D Head Avatars with Deformable Hair
by: Sun, Yuan, et al.
Published: (2026)
by: Sun, Yuan, et al.
Published: (2026)
OMG-Avatar: One-shot Multi-LOD Gaussian Head Avatar
by: Ren, Jianqiang, et al.
Published: (2026)
by: Ren, Jianqiang, et al.
Published: (2026)
InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians
by: Chen, Kefan, et al.
Published: (2025)
by: Chen, Kefan, et al.
Published: (2025)
OMEGA-Avatar: One-shot Modeling of 360° Gaussian Avatars
by: Xia, Zehao, et al.
Published: (2026)
by: Xia, Zehao, et al.
Published: (2026)
Topology-aware Human Avatars with Semantically-guided Gaussian Splatting
by: Zhao, Haoyu, et al.
Published: (2024)
by: Zhao, Haoyu, et al.
Published: (2024)
OHTA: One-shot Hand Avatar via Data-driven Implicit Priors
by: Zheng, Xiaozheng, et al.
Published: (2024)
by: Zheng, Xiaozheng, et al.
Published: (2024)
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
by: Qian, Zhiyin, et al.
Published: (2023)
by: Qian, Zhiyin, et al.
Published: (2023)
ProPhy: Progressive Physical Alignment for Dynamic World Simulation
by: Wang, Zijun, et al.
Published: (2025)
by: Wang, Zijun, et al.
Published: (2025)
TheaterGen: Character Management with LLM for Consistent Multi-turn Image Generation
by: Cheng, Junhao, et al.
Published: (2024)
by: Cheng, Junhao, et al.
Published: (2024)
HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation
by: Qu, Wentian, et al.
Published: (2025)
by: Qu, Wentian, et al.
Published: (2025)
2DGS-Avatar: Animatable High-fidelity Clothed Avatar via 2D Gaussian Splatting
by: Yan, Qipeng, et al.
Published: (2025)
by: Yan, Qipeng, et al.
Published: (2025)
GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatar
by: Moon, SeungJun, et al.
Published: (2025)
by: Moon, SeungJun, et al.
Published: (2025)
Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction
by: Tian, Hao, et al.
Published: (2025)
by: Tian, Hao, et al.
Published: (2025)
FastAvatar: Instant 3D Gaussian Splatting for Faces from Single Unconstrained Poses
by: Liang, Hao, et al.
Published: (2025)
by: Liang, Hao, et al.
Published: (2025)
3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning
by: Zhao, Haoyu, et al.
Published: (2024)
by: Zhao, Haoyu, et al.
Published: (2024)
HGC-Avatar: Hierarchical Gaussian Compression for Streamable Dynamic 3D Avatars
by: Tang, Haocheng, et al.
Published: (2025)
by: Tang, Haocheng, et al.
Published: (2025)
HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting
by: Zhou, Zhenglin, et al.
Published: (2024)
by: Zhou, Zhenglin, et al.
Published: (2024)
ConsistentID: Portrait Generation with Multimodal Fine-Grained Identity Preserving
by: Huang, Jiehui, et al.
Published: (2024)
by: Huang, Jiehui, et al.
Published: (2024)
4DStyleGaussian: Zero-shot 4D Style Transfer with Gaussian Splatting
by: Liang, Wanlin, et al.
Published: (2024)
by: Liang, Wanlin, et al.
Published: (2024)
SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
by: Shao, Zhijing, et al.
Published: (2024)
by: Shao, Zhijing, et al.
Published: (2024)
UST-Hand: An Uncertainty-aware Spatiotemporal Point Cloud Interaction Network for 3D Self-supervised Hand Pose Estimation
by: Han, Tianhao, et al.
Published: (2026)
by: Han, Tianhao, et al.
Published: (2026)
FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstruction
by: Fan, Jinlong, et al.
Published: (2025)
by: Fan, Jinlong, et al.
Published: (2025)
LAGA: Layered 3D Avatar Generation and Customization via Gaussian Splatting
by: Gong, Jia, et al.
Published: (2024)
by: Gong, Jia, et al.
Published: (2024)
Structure-Aware Fine-Grained Gaussian Splatting for Expressive Avatar Reconstruction
by: Su, Yuze, et al.
Published: (2026)
by: Su, Yuze, et al.
Published: (2026)
FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding
by: Xiang, Jun, et al.
Published: (2023)
by: Xiang, Jun, et al.
Published: (2023)
GaussianSwap: Animatable Video Face Swapping with 3D Gaussian Splatting
by: Cheng, Xuan, et al.
Published: (2026)
by: Cheng, Xuan, et al.
Published: (2026)
AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation
by: Cao, Yukang, et al.
Published: (2024)
by: Cao, Yukang, et al.
Published: (2024)
VarSplat: Uncertainty-aware 3D Gaussian Splatting for Robust RGB-D SLAM
by: Tran, Anh Thuan, et al.
Published: (2026)
by: Tran, Anh Thuan, et al.
Published: (2026)
GS-CLIP: Gaussian Splatting for Contrastive Language-Image-3D Pretraining from Real-World Data
by: Li, Haoyuan, et al.
Published: (2024)
by: Li, Haoyuan, et al.
Published: (2024)
GLS: Geometry-aware 3D Language Gaussian Splatting
by: Qiu, Jiaxiong, et al.
Published: (2024)
by: Qiu, Jiaxiong, et al.
Published: (2024)
PanoLAM: Large Avatar Model for Gaussian Full-Head Synthesis from One-shot Unposed Image
by: Li, Peng, et al.
Published: (2025)
by: Li, Peng, et al.
Published: (2025)
UniGS: Unified Language-Image-3D Pretraining with Gaussian Splatting
by: Li, Haoyuan, et al.
Published: (2025)
by: Li, Haoyuan, et al.
Published: (2025)
CompSplat: Compression-aware 3D Gaussian Splatting for Real-world Video
by: Song, Hojun, et al.
Published: (2026)
by: Song, Hojun, et al.
Published: (2026)
Similar Items
-
WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos
by: Li, Hanhui, et al.
Published: (2026) -
3D Visibility-aware Generalizable Neural Radiance Fields for Interacting Hands
by: Huang, Xuan, et al.
Published: (2024) -
AutoStudio: Crafting Consistent Subjects in Multi-turn Interactive Image Generation
by: Cheng, Junhao, et al.
Published: (2024) -
GarmentAligner: Text-to-Garment Generation via Retrieval-augmented Multi-level Corrections
by: Zhang, Shiyue, et al.
Published: (2024) -
LaVieID: Local Autoregressive Diffusion Transformers for Identity-Preserving Video Creation
by: Song, Wenhui, et al.
Published: (2025)