Multigrid methods for the Stokes problem on GPU systems

Fuente: arXiv
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Hauptverfasser: Cui, Cu, Kanschat, Guido
Format: Preprint
Veröffentlicht: 2024
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author Cui, Cu
Kanschat, Guido
author_facet Cui, Cu
Kanschat, Guido
contents This paper presents a matrix-free multigrid method for solving the Stokes problem, discretized using $H^{\text{div}}$-conforming discontinuous Galerkin methods. We employ a Schur complement method combined with the fast diagonalization method for the efficient evaluation of the local solver within the multiplicative Schwarz smoother. This approach operates directly on both the velocity and pressure spaces, eliminating the need for a global Schur complement approximation. By leveraging the tensor product structure of Raviart-Thomas elements and an optimized, conflict-free shared memory access pattern, the matrix-free operator evaluation demonstrates excellent performance numbers, reaching over one billion degrees of freedom per second on a single NVIDIA A100 GPU. Numerical results indicate efficiency comparable to that of the three-dimensional Poisson problem.
format Preprint
id arxiv_https___arxiv_org_abs_2410_09497
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multigrid methods for the Stokes problem on GPU systems
Cui, Cu
Kanschat, Guido
Numerical Analysis
Mathematical Software
This paper presents a matrix-free multigrid method for solving the Stokes problem, discretized using $H^{\text{div}}$-conforming discontinuous Galerkin methods. We employ a Schur complement method combined with the fast diagonalization method for the efficient evaluation of the local solver within the multiplicative Schwarz smoother. This approach operates directly on both the velocity and pressure spaces, eliminating the need for a global Schur complement approximation. By leveraging the tensor product structure of Raviart-Thomas elements and an optimized, conflict-free shared memory access pattern, the matrix-free operator evaluation demonstrates excellent performance numbers, reaching over one billion degrees of freedom per second on a single NVIDIA A100 GPU. Numerical results indicate efficiency comparable to that of the three-dimensional Poisson problem.
title Multigrid methods for the Stokes problem on GPU systems
topic Numerical Analysis
Mathematical Software
url https://arxiv.org/abs/2410.09497