A Game-Theoretic Perspective for Efficient Modern Random Access

Fuente: arXiv
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Main Authors: Hansen, Andreas Peter Juhl, Münster, Jeppe Roden, Villadsen, Rasmus Erik, Segaard, Simon Bock, Rasmussen, Søren Pilegaard, Biscio, Christophe, Leyva-Mayorga, Israel
Format: Preprint
Published: 2024
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author Hansen, Andreas Peter Juhl
Münster, Jeppe Roden
Villadsen, Rasmus Erik
Segaard, Simon Bock
Rasmussen, Søren Pilegaard
Biscio, Christophe
Leyva-Mayorga, Israel
author_facet Hansen, Andreas Peter Juhl
Münster, Jeppe Roden
Villadsen, Rasmus Erik
Segaard, Simon Bock
Rasmussen, Søren Pilegaard
Biscio, Christophe
Leyva-Mayorga, Israel
contents Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy, which selects the number of repetitions, is a complicated problem, and failing to do so can lead to an inefficient use of resources and, potentially, to an increased congestion. In this paper, we follow a game-theoretic approach for optimizing the access policies of selfish users in modern random access mechanisms. Our goal is to find adequate values for the rewards given after a success to achieve a Nash equilibrium (NE) that optimizes the throughput of the system while considering the cost of transmission. Our results show that a mixed strategy, where repetitions are selected according to the irregular repetition slotted ALOHA (IRSA) protocol, attains a NE that maximizes the throughput in the special case with two users. In this scenario, our method increases the throughput by 30% when compared to framed ALOHA. Furthermore, we present three methods to attain a NE with near-optimal throughput for general modern random access scenarios, which exceed the throughput of framed ALOHA by up to 34%.
format Preprint
id arxiv_https___arxiv_org_abs_2410_09588
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle A Game-Theoretic Perspective for Efficient Modern Random Access
Hansen, Andreas Peter Juhl
Münster, Jeppe Roden
Villadsen, Rasmus Erik
Segaard, Simon Bock
Rasmussen, Søren Pilegaard
Biscio, Christophe
Leyva-Mayorga, Israel
Information Theory
Computer Science and Game Theory
Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy, which selects the number of repetitions, is a complicated problem, and failing to do so can lead to an inefficient use of resources and, potentially, to an increased congestion. In this paper, we follow a game-theoretic approach for optimizing the access policies of selfish users in modern random access mechanisms. Our goal is to find adequate values for the rewards given after a success to achieve a Nash equilibrium (NE) that optimizes the throughput of the system while considering the cost of transmission. Our results show that a mixed strategy, where repetitions are selected according to the irregular repetition slotted ALOHA (IRSA) protocol, attains a NE that maximizes the throughput in the special case with two users. In this scenario, our method increases the throughput by 30% when compared to framed ALOHA. Furthermore, we present three methods to attain a NE with near-optimal throughput for general modern random access scenarios, which exceed the throughput of framed ALOHA by up to 34%.
title A Game-Theoretic Perspective for Efficient Modern Random Access
topic Information Theory
Computer Science and Game Theory
url https://arxiv.org/abs/2410.09588