REPeat: A Real2Sim2Real Approach for Pre-acquisition of Soft Food Items in Robot-assisted Feeding
Fuente:
arXiv
Saved in:
| Main Authors: | Ha, Nayoung, Ye, Ruolin, Liu, Ziang, Sinha, Shubhangi, Bhattacharjee, Tapomayukh |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
ReBot: Scaling Robot Learning with Real-to-Sim-to-Real Robotic Video Synthesis
by: Fang, Yu, et al.
Published: (2025)
by: Fang, Yu, et al.
Published: (2025)
TwinAligner: Visual-Dynamic Alignment Empowers Physics-aware Real2Sim2Real for Robotic Manipulation
by: Fan, Hongwei, et al.
Published: (2025)
by: Fan, Hongwei, et al.
Published: (2025)
D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping
by: Lou, Haozhe, et al.
Published: (2026)
by: Lou, Haozhe, et al.
Published: (2026)
DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibration
by: You, Yang, et al.
Published: (2026)
by: You, Yang, et al.
Published: (2026)
CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives
by: Wang, Zihan, et al.
Published: (2025)
by: Wang, Zihan, et al.
Published: (2025)
Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface
by: Zhao, Yujie, et al.
Published: (2025)
by: Zhao, Yujie, et al.
Published: (2025)
Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data
by: Moran, Ben, et al.
Published: (2025)
by: Moran, Ben, et al.
Published: (2025)
One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering
by: Zhu, Yifan, et al.
Published: (2024)
by: Zhu, Yifan, et al.
Published: (2024)
SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms
by: Turki, Haithem, et al.
Published: (2025)
by: Turki, Haithem, et al.
Published: (2025)
GARField: Addressing the visual Sim-to-Real gap in garment manipulation with mesh-attached radiance fields
by: Delehelle, Donatien, et al.
Published: (2024)
by: Delehelle, Donatien, et al.
Published: (2024)
Neural-Augmented Kelvinlet for Real-Time Soft Tissue Deformation Modeling
by: Shahbazi, Ashkan, et al.
Published: (2025)
by: Shahbazi, Ashkan, et al.
Published: (2025)
MORPHeus: a Multimodal One-armed Robot-assisted Peeling System with Human Users In-the-loop
by: Ye, Ruolin, et al.
Published: (2024)
by: Ye, Ruolin, et al.
Published: (2024)
SimEndoGS: Efficient Data-driven Scene Simulation using Robotic Surgery Videos via Physics-embedded 3D Gaussians
by: Yang, Zhenya, et al.
Published: (2024)
by: Yang, Zhenya, et al.
Published: (2024)
Real-Time Simulated Avatar from Head-Mounted Sensors
by: Luo, Zhengyi, et al.
Published: (2024)
by: Luo, Zhengyi, et al.
Published: (2024)
Real-Time Spatial Reasoning by Mobile Robots for Reconstruction and Navigation in Dynamic LiDAR Scenes
by: Huang, Pengdi, et al.
Published: (2025)
by: Huang, Pengdi, et al.
Published: (2025)
QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer
by: Liu, Xueyi, et al.
Published: (2024)
by: Liu, Xueyi, et al.
Published: (2024)
SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM
by: Zhang, Chuanrui, et al.
Published: (2026)
by: Zhang, Chuanrui, et al.
Published: (2026)
Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos
by: Yang, Gengshan, et al.
Published: (2024)
by: Yang, Gengshan, et al.
Published: (2024)
RP-SLAM: Real-time Photorealistic SLAM with Efficient 3D Gaussian Splatting
by: Bai, Lizhi, et al.
Published: (2024)
by: Bai, Lizhi, et al.
Published: (2024)
Efficient Physically-based Simulation of Soft Bodies in Embodied Environment for Surgical Robot
by: Yang, Zhenya, et al.
Published: (2024)
by: Yang, Zhenya, et al.
Published: (2024)
SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes
by: Herau, Quentin, et al.
Published: (2026)
by: Herau, Quentin, et al.
Published: (2026)
DisMech: A Discrete Differential Geometry-based Physical Simulator for Soft Robots and Structures
by: Choi, Andrew, et al.
Published: (2023)
by: Choi, Andrew, et al.
Published: (2023)
Differentiable Robot Rendering
by: Liu, Ruoshi, et al.
Published: (2024)
by: Liu, Ruoshi, et al.
Published: (2024)
BrickSim: A Physics-Based Simulator for Manipulating Interlocking Brick Assemblies
by: Wen, Haowei, et al.
Published: (2026)
by: Wen, Haowei, et al.
Published: (2026)
Task-Oriented Edge-Assisted Cross-System Design for Real-Time Human-Robot Interaction in Industrial Metaverse
by: Chen, Kan, et al.
Published: (2025)
by: Chen, Kan, et al.
Published: (2025)
VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development
by: Filippidis, Achilleas, et al.
Published: (2024)
by: Filippidis, Achilleas, et al.
Published: (2024)
BEV-GS: Feed-forward Gaussian Splatting in Bird's-Eye-View for Road Reconstruction
by: Wu, Wenhua, et al.
Published: (2025)
by: Wu, Wenhua, et al.
Published: (2025)
MoSA: Motion-constrained Stress Adaptation for Mitigating Real-to-Sim Gap in Continuum Dynamics via Learning Residual Anisotropy
by: Wang, Jiaxu, et al.
Published: (2026)
by: Wang, Jiaxu, et al.
Published: (2026)
MATT-GS: Masked Attention-based 3DGS for Robot Perception and Object Detection
by: Lee, Jee Won, et al.
Published: (2025)
by: Lee, Jee Won, et al.
Published: (2025)
Diff2DGS: Reliable Reconstruction of Occluded Surgical Scenes via 2D Gaussian Splatting
by: Song, Tianyi, et al.
Published: (2026)
by: Song, Tianyi, et al.
Published: (2026)
MoReFlow: Motion Retargeting Learning through Unsupervised Flow Matching
by: Kim, Wontaek, et al.
Published: (2025)
by: Kim, Wontaek, et al.
Published: (2025)
BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
by: Zhang, Wanyue, et al.
Published: (2024)
by: Zhang, Wanyue, et al.
Published: (2024)
MineRobot: A Unified Framework for Kinematics Modeling and Solving of Underground Mining Robots in Virtual Environments
by: Hou, Shengzhe, et al.
Published: (2026)
by: Hou, Shengzhe, et al.
Published: (2026)
Unreal Robotics Lab: A High-Fidelity Robotics Simulator with Advanced Physics and Rendering
by: Embley-Riches, Jonathan, et al.
Published: (2025)
by: Embley-Riches, Jonathan, et al.
Published: (2025)
SMaRCSim: Maritime Robotics Simulation Modules
by: Kartašev, Mart, et al.
Published: (2025)
by: Kartašev, Mart, et al.
Published: (2025)
DyST: Towards Dynamic Neural Scene Representations on Real-World Videos
by: Seitzer, Maximilian, et al.
Published: (2023)
by: Seitzer, Maximilian, et al.
Published: (2023)
Image-driven Robot Drawing with Rapid Lognormal Movements
by: Berio, Daniel, et al.
Published: (2025)
by: Berio, Daniel, et al.
Published: (2025)
DEFT: Differentiable Branched Discrete Elastic Rods for Modeling Furcated DLOs in Real-Time
by: Chen, Yizhou, et al.
Published: (2025)
by: Chen, Yizhou, et al.
Published: (2025)
SMPLOlympics: Sports Environments for Physically Simulated Humanoids
by: Luo, Zhengyi, et al.
Published: (2024)
by: Luo, Zhengyi, et al.
Published: (2024)
Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting
by: Chatterjee, Devdoot, et al.
Published: (2026)
by: Chatterjee, Devdoot, et al.
Published: (2026)
Similar Items
-
ReBot: Scaling Robot Learning with Real-to-Sim-to-Real Robotic Video Synthesis
by: Fang, Yu, et al.
Published: (2025) -
TwinAligner: Visual-Dynamic Alignment Empowers Physics-aware Real2Sim2Real for Robotic Manipulation
by: Fan, Hongwei, et al.
Published: (2025) -
D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping
by: Lou, Haozhe, et al.
Published: (2026) -
DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibration
by: You, Yang, et al.
Published: (2026) -
CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives
by: Wang, Zihan, et al.
Published: (2025)