TALK-Act: Enhance Textural-Awareness for 2D Speaking Avatar Reenactment with Diffusion Model

Fuente: arXiv
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Main Authors: Guan, Jiazhi, Yang, Quanwei, Wang, Kaisiyuan, Zhou, Hang, He, Shengyi, Xu, Zhiliang, Feng, Haocheng, Ding, Errui, Wang, Jingdong, Xie, Hongtao, Zhao, Youjian, Liu, Ziwei
Format: Preprint
Published: 2024
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author Guan, Jiazhi
Yang, Quanwei
Wang, Kaisiyuan
Zhou, Hang
He, Shengyi
Xu, Zhiliang
Feng, Haocheng
Ding, Errui
Wang, Jingdong
Xie, Hongtao
Zhao, Youjian
Liu, Ziwei
author_facet Guan, Jiazhi
Yang, Quanwei
Wang, Kaisiyuan
Zhou, Hang
He, Shengyi
Xu, Zhiliang
Feng, Haocheng
Ding, Errui
Wang, Jingdong
Xie, Hongtao
Zhao, Youjian
Liu, Ziwei
contents Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we propose to drive not only the faces but also the torso and gesture movements of a speaking figure. Inspired by recent advances in diffusion models, we propose the Motion-Enhanced Textural-Aware ModeLing for SpeaKing Avatar Reenactment (TALK-Act) framework, which enables high-fidelity avatar reenactment from only short footage of monocular video. Our key idea is to enhance the textural awareness with explicit motion guidance in diffusion modeling. Specifically, we carefully construct 2D and 3D structural information as intermediate guidance. While recent diffusion models adopt a side network for control information injection, they fail to synthesize temporally stable results even with person-specific fine-tuning. We propose a Motion-Enhanced Textural Alignment module to enhance the bond between driving and target signals. Moreover, we build a Memory-based Hand-Recovering module to help with the difficulties in hand-shape preserving. After pre-training, our model can achieve high-fidelity 2D avatar reenactment with only 30 seconds of person-specific data. Extensive experiments demonstrate the effectiveness and superiority of our proposed framework. Resources can be found at https://guanjz20.github.io/projects/TALK-Act.
format Preprint
id arxiv_https___arxiv_org_abs_2410_10696
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle TALK-Act: Enhance Textural-Awareness for 2D Speaking Avatar Reenactment with Diffusion Model
Guan, Jiazhi
Yang, Quanwei
Wang, Kaisiyuan
Zhou, Hang
He, Shengyi
Xu, Zhiliang
Feng, Haocheng
Ding, Errui
Wang, Jingdong
Xie, Hongtao
Zhao, Youjian
Liu, Ziwei
Computer Vision and Pattern Recognition
Graphics
Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we propose to drive not only the faces but also the torso and gesture movements of a speaking figure. Inspired by recent advances in diffusion models, we propose the Motion-Enhanced Textural-Aware ModeLing for SpeaKing Avatar Reenactment (TALK-Act) framework, which enables high-fidelity avatar reenactment from only short footage of monocular video. Our key idea is to enhance the textural awareness with explicit motion guidance in diffusion modeling. Specifically, we carefully construct 2D and 3D structural information as intermediate guidance. While recent diffusion models adopt a side network for control information injection, they fail to synthesize temporally stable results even with person-specific fine-tuning. We propose a Motion-Enhanced Textural Alignment module to enhance the bond between driving and target signals. Moreover, we build a Memory-based Hand-Recovering module to help with the difficulties in hand-shape preserving. After pre-training, our model can achieve high-fidelity 2D avatar reenactment with only 30 seconds of person-specific data. Extensive experiments demonstrate the effectiveness and superiority of our proposed framework. Resources can be found at https://guanjz20.github.io/projects/TALK-Act.
title TALK-Act: Enhance Textural-Awareness for 2D Speaking Avatar Reenactment with Diffusion Model
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2410.10696