V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting

Fuente: arXiv
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Autores principales: Dang, Tuan, Nguyen, Khang, Huber, Mandfred
Formato: Preprint
Publicado: 2024
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author Dang, Tuan
Nguyen, Khang
Huber, Mandfred
author_facet Dang, Tuan
Nguyen, Khang
Huber, Mandfred
contents Simultaneous localization and mapping (SLAM) in highly dynamic environments is challenging due to the correlation complexity between moving objects and the camera pose. Many methods have been proposed to deal with this problem; however, the moving properties of dynamic objects with a moving camera remain unclear. Therefore, to improve SLAM's performance, minimizing disruptive events of moving objects with a physical understanding of 3D shapes and dynamics of objects is needed. In this paper, we propose a robust method, V3D-SLAM, to remove moving objects via two lightweight re-evaluation stages, including identifying potentially moving and static objects using a spatial-reasoned Hough voting mechanism and refining static objects by detecting dynamic noise caused by intra-object motions using Chamfer distances as similarity measurements. Our experiment on the TUM RGB-D benchmark on dynamic sequences with ground-truth camera trajectories showed that our methods outperform the most recent state-of-the-art SLAM methods. Our source code is available at https://github.com/tuantdang/v3d-slam.
format Preprint
id arxiv_https___arxiv_org_abs_2410_12068
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting
Dang, Tuan
Nguyen, Khang
Huber, Mandfred
Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
Simultaneous localization and mapping (SLAM) in highly dynamic environments is challenging due to the correlation complexity between moving objects and the camera pose. Many methods have been proposed to deal with this problem; however, the moving properties of dynamic objects with a moving camera remain unclear. Therefore, to improve SLAM's performance, minimizing disruptive events of moving objects with a physical understanding of 3D shapes and dynamics of objects is needed. In this paper, we propose a robust method, V3D-SLAM, to remove moving objects via two lightweight re-evaluation stages, including identifying potentially moving and static objects using a spatial-reasoned Hough voting mechanism and refining static objects by detecting dynamic noise caused by intra-object motions using Chamfer distances as similarity measurements. Our experiment on the TUM RGB-D benchmark on dynamic sequences with ground-truth camera trajectories showed that our methods outperform the most recent state-of-the-art SLAM methods. Our source code is available at https://github.com/tuantdang/v3d-slam.
title V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting
topic Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.12068