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Main Authors: Yang, Kui, Cao, Nieqing, Ding, Yan, Chen, Chao
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2410.13407
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author Yang, Kui
Cao, Nieqing
Ding, Yan
Chen, Chao
author_facet Yang, Kui
Cao, Nieqing
Ding, Yan
Chen, Chao
contents Embodied Artificial Intelligence (Embodied AI) emphasizes agents' ability to perceive, understand, and act in physical environments. Simulation platforms play a crucial role in advancing this field by enabling the validation and optimization of algorithms. However, existing platforms face challenges such as multilevel technical integration complexity, insufficient modularity, interface heterogeneity, and adaptation to diverse hardware. We present BestMan, a simulation platform based on PyBullet, designed to address these issues. BestMan introduces an integrated multilevel skill chain for seamless coordination across perception, planning, and control; a highly modular architecture for flexible algorithm integration; unified interfaces for smooth simulation-to-reality transfer; and a hardware-agnostic approach for adapting to various mobile manipulator configurations. These features collectively simplify development and enhance platform expandability, making BestMan a valuable tool for Embodied AI research.
format Preprint
id arxiv_https___arxiv_org_abs_2410_13407
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle BestMan: A Modular Mobile Manipulator Platform for Embodied AI with Unified Simulation-Hardware APIs
Yang, Kui
Cao, Nieqing
Ding, Yan
Chen, Chao
Robotics
Embodied Artificial Intelligence (Embodied AI) emphasizes agents' ability to perceive, understand, and act in physical environments. Simulation platforms play a crucial role in advancing this field by enabling the validation and optimization of algorithms. However, existing platforms face challenges such as multilevel technical integration complexity, insufficient modularity, interface heterogeneity, and adaptation to diverse hardware. We present BestMan, a simulation platform based on PyBullet, designed to address these issues. BestMan introduces an integrated multilevel skill chain for seamless coordination across perception, planning, and control; a highly modular architecture for flexible algorithm integration; unified interfaces for smooth simulation-to-reality transfer; and a hardware-agnostic approach for adapting to various mobile manipulator configurations. These features collectively simplify development and enhance platform expandability, making BestMan a valuable tool for Embodied AI research.
title BestMan: A Modular Mobile Manipulator Platform for Embodied AI with Unified Simulation-Hardware APIs
topic Robotics
url https://arxiv.org/abs/2410.13407