Triplane Grasping: Efficient 6-DoF Grasping with Single RGB Images

Fuente: arXiv
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Auteurs principaux: Li, Yiming, Ren, Hanchi, Yang, Yue, Deng, Jingjing, Xie, Xianghua
Format: Preprint
Publié: 2024
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author Li, Yiming
Ren, Hanchi
Yang, Yue
Deng, Jingjing
Xie, Xianghua
author_facet Li, Yiming
Ren, Hanchi
Yang, Yue
Deng, Jingjing
Xie, Xianghua
contents Reliable object grasping is one of the fundamental tasks in robotics. However, determining grasping pose based on single-image input has long been a challenge due to limited visual information and the complexity of real-world objects. In this paper, we propose Triplane Grasping, a fast grasping decision-making method that relies solely on a single RGB-only image as input. Triplane Grasping creates a hybrid Triplane-Gaussian 3D representation through a point decoder and a triplane decoder, which produce an efficient and high-quality reconstruction of the object to be grasped to meet real-time grasping requirements. We propose to use an end-to-end network to generate 6-DoF parallel-jaw grasp distributions directly from 3D points in the point cloud as potential grasp contacts and anchor the grasp pose in the observed data. Experiments on the OmniObject3D and GraspNet-1Billion datasets demonstrate that our method achieves rapid modeling and grasping pose decision-making for daily objects, and strong generalization capability.
format Preprint
id arxiv_https___arxiv_org_abs_2410_15879
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Triplane Grasping: Efficient 6-DoF Grasping with Single RGB Images
Li, Yiming
Ren, Hanchi
Yang, Yue
Deng, Jingjing
Xie, Xianghua
Robotics
Reliable object grasping is one of the fundamental tasks in robotics. However, determining grasping pose based on single-image input has long been a challenge due to limited visual information and the complexity of real-world objects. In this paper, we propose Triplane Grasping, a fast grasping decision-making method that relies solely on a single RGB-only image as input. Triplane Grasping creates a hybrid Triplane-Gaussian 3D representation through a point decoder and a triplane decoder, which produce an efficient and high-quality reconstruction of the object to be grasped to meet real-time grasping requirements. We propose to use an end-to-end network to generate 6-DoF parallel-jaw grasp distributions directly from 3D points in the point cloud as potential grasp contacts and anchor the grasp pose in the observed data. Experiments on the OmniObject3D and GraspNet-1Billion datasets demonstrate that our method achieves rapid modeling and grasping pose decision-making for daily objects, and strong generalization capability.
title Triplane Grasping: Efficient 6-DoF Grasping with Single RGB Images
topic Robotics
url https://arxiv.org/abs/2410.15879